springbok12 Posted March 9, 2015 Share Posted March 9, 2015 I'm new to scenery design and modification. I'm perplexed however, I'm working on Lusaka in Zambia FLLS . I am using ADE9 and cant seem to get rid of the dreadful stock terminal buildings , I've tried pitting an exclude over them , used remove stock library options , but they still wont go, I've also tired using instant scenery 2 and Abacus EZ scenery and still the horrible things sit there. Also is there a database matching scenery library BGL files with the GUID files . any help appreciated Link to comment Share on other sites More sharing options...
StringBean Posted March 9, 2015 Share Posted March 9, 2015 Click on the terminal in the ADE display and press your Delete key on your keyboard. Compile the airport and no more terminal. peace, the Bean WWOD---What Would Opa Do? Farewell, my freind (sp) Never argue with idiots. They drag you down to their level and beat you with experience Link to comment Share on other sites More sharing options...
tgibson_new Posted March 10, 2015 Share Posted March 10, 2015 Any of the addon scenery libraries that have a text file alongside the BGL file(s) will contain a listing of the GUID and the object name. Tom Gibson CalClassic Propliner Page: http://www.calclassic.com Link to comment Share on other sites More sharing options...
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