Elvensmith Posted August 19, 2020 Share Posted August 19, 2020 From a post at the Steam forum... https://steamcommunity.com/app/1250410/discussions/0/2800630252896896461/ Seems that turning down max FPS could tame the bucking GA aircraft. About to try it now down form 60 FPs to 30 FPS. Vern. Link to comment Share on other sites More sharing options...
Kapitan Posted August 20, 2020 Share Posted August 20, 2020 Because they are aiming at high frequency monitors. 133hz , perhaps? People with high frames today either have their resolution at 1080 when the sim is ready for 4k and/or low frequ monitors The day will come the standar will be 4k and high monitors and then you will have only 30fps and inputs will be realistic. Usually developpers at Asobo have the highest PC techs because they are looking at the mid term future Kapitan Anything I say is...not as serious as you think Link to comment Share on other sites More sharing options...
blackpanther Posted August 20, 2020 Share Posted August 20, 2020 There is a youtube video by Niels Heusinkveld, posted yesterday, showing that contoller input speeds are frame rate dependant. Higher frame rates allow much faster reactions to control surface inputs. This is a bad thing, IMO. The video shows the impact at 30 fps and 100 fps. Link to comment Share on other sites More sharing options...
tjfigueroa Posted August 20, 2020 Share Posted August 20, 2020 I had this problem when using my old joystick that was not on the "supported list" on the Microsoft website. Sad because I'd been using the same Sidewinder Pro since MSFS95 and loved it. I bought a new Thrustmaster joystick and it is working beautifully now. It has to do with the speed of the joystick being below the design threshold for the simulator. A lot of people have this problem and joysticks are pretty much on backorder across the globe. Link to comment Share on other sites More sharing options...
Kapitan Posted August 20, 2020 Share Posted August 20, 2020 its obvious but doesnt help and at the same time makes no sense. I know this tech guy is a Racing game developper Obviously at high frames (specially in racing) you need your steering wheel to be very sensitive and fast response. But at 30fps or lower say 10fps its not that responses are slower, its that frames are swallowed, deleted, so when you move the joy nothing happens until a second later, when one of the ten remaining frames comes into action. Kapitan Anything I say is...not as serious as you think Link to comment Share on other sites More sharing options...
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