Roger Wensley Posted August 19, 2020 Share Posted August 19, 2020 I have used EZ landclass for years to easily modify the terrain types close to the airfields I made. It is functioning now as it has always done in the past: fill out the short questionaire regarding scenery name and location (get from FS9) and which folder to keep scenery in and which FS9 or/and FSX is it for, and then open the grid, locate FS9 in one of the grid boxes, number the box as per terrain you want, save, create the scenery bgl, then exit the programme. Put the bgl in a live scenery folder, go to the location and see the result. Except there is no result?!? Can this be an EZ landclass malfunction, or an FS9 one? Any ideas? Link to comment Share on other sites More sharing options...
Roger Wensley Posted August 20, 2020 Author Share Posted August 20, 2020 Thinking about this, I now suspect that this is an FS9 "numbers" problem. A few years ago I could not install new scenery in the FS9 library, and found that there is a maximum number that can be installed; 1,100 or 1,200, around that kind of number. I solved that problem by putting all my Ontario scenery into one "RWOntario" folder and deleted all the single airport listings from the library. In fact I did the same for British Columbia, Alberta, etc etc. I do not believe that I have reached, again, that 1,200 limit (or whatever it is) for scenery library entries. I am putting the new and small BC airfields into one folder and not registering them individually in the library, and when I remove and replace the airfield grass in the correct position using SBuilder then that bgl works fine. When I use EZlandclass for surrounding terrain then the bgl does not work at all. Puzzled. Ideas? Link to comment Share on other sites More sharing options...
tgibson_new Posted August 20, 2020 Share Posted August 20, 2020 Are you putting the resulting BGL files into the same place? Tom Gibson CalClassic Propliner Page: http://www.calclassic.com Link to comment Share on other sites More sharing options...
Roger Wensley Posted August 20, 2020 Author Share Posted August 20, 2020 (edited) Tom, I am putting the airfields (SceneryGenX) and the airfield grass (SBuilder) and the terrain (EZlandclass) into the same scenery folder. All the others are read by FS9 and show. I also just deleted EZlandclass and downloaded and installed it again, v2, which is what I had before. Same result, nothing. I also tried with terrain in a separate scenery folder and installed in the FS9 scenery library; nothing. I really cannot figure out what might be happening, or how, let alone WHY NOW, as I have changed nothing. I also tried it in a different area, for no logical reason except hope, and no result. Edited August 20, 2020 by Roger Wensley Link to comment Share on other sites More sharing options...
Roger Wensley Posted August 20, 2020 Author Share Posted August 20, 2020 One thing occurs to me. It may all be working, as far as FS9 reading the bgl goes, but if for some reason the "position" of the terrain is generated incorrectly by EZlandclass then the scenery is showing up somewhere else. I will try to check this, somehow. Link to comment Share on other sites More sharing options...
Roger Wensley Posted August 20, 2020 Author Share Posted August 20, 2020 A second idea; that the texture selected no longer exists in my FS9, so there is nothing to show up and be seen? But I tried two different ones when the first one didn't work and got no results. Try another ten maybe. Link to comment Share on other sites More sharing options...
Roger Wensley Posted August 21, 2020 Author Share Posted August 21, 2020 Working now. Don't ask me, I have NFI. Link to comment Share on other sites More sharing options...
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