hjwalter Posted December 24, 2019 Share Posted December 24, 2019 At the moment I pressed the "send'' button for my last above post in this thread I realized that all my scenery textures already had alpha channels and mips. Oops !! Regards Hans Link to comment Share on other sites More sharing options...
hjwalter Posted January 5, 2020 Share Posted January 5, 2020 O.K. I added alpha channels to all my flyable aircraft textures but after doing a lot more testing the initial problem is (as yet) only partially solved. Furthermore, I no longer believe that the problem can actually be solved for the full 100% because, when switching to external view, the related aircraft's model file gets involved and there are many different aircraft model files, some more simple with relatively few related textures but there are also others with far more and more detailed texture files. Hence the different loading times between different aircraft. At least, for me this now seems the only remaining possibility. Hans Link to comment Share on other sites More sharing options...
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