jt23 Posted January 7, 2019 Share Posted January 7, 2019 Hello, so I am working on my own re-paint for the PMDG 737. Even though it's a work in progress I was able to get a basic design loaded into P3D. The only issue I have is that the textures look too shiny and reflective and don't know how to get them to look less shiny. From what I understand it might have to do with the alpha channels but don't know how to edit those and can't find a tutorial on how to use alpha channels when re-painting. So can anyone point me to a guide or help with why my re-paint looks so shiny. here is the livery https://imgur.com/a/ADZJh5X Thanks Link to comment Share on other sites More sharing options...
PhantomTweak Posted January 7, 2019 Share Posted January 7, 2019 You might want to take a glance at THIS. I believe it has the information you need... Pat☺ [sIGPIC][/sIGPIC] Had a thought...then there was the smell of something burning, and sparks, and then a big fire, and then the lights went out! I guess I better not do that again! Sgt, USMC, 10 years proud service, Inactive reserve now :D Link to comment Share on other sites More sharing options...
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