usb777 Posted December 20, 2014 Share Posted December 20, 2014 The major takeaway is that computer games don't have any "motion blur" so tiny gaps in rendering times can appear as 'stutters'. Anyone here old enough to remember children's "flip books?" These are stacks of drawings that you can 'flip' with your thumb to create the illusion of motion. The same principle applies, since it is impossible to 'flip' at a constant and repeatable speed, and the 'motion' appears to stutter. Even better, how about the old hand-cranked stereo-opticons, such as this antique? [ATTACH=CONFIG]174536[/ATTACH] Think we could get this thing to run FSX? Mike G. Intel Core i7-4770K, ASUS MAXIMUS VI HERO Motherboard, , 8GB Memory , EVGA GeForce GTX 1070 6GB Video Card,Corsair Enthusiast 750W 80+ Bronze Certified ATX Power Supply,Windows 7 64bit, Corsair Hydro Series H55 CPU Cooler Link to comment Share on other sites More sharing options...
rudyjo Posted December 20, 2014 Share Posted December 20, 2014 Honestly I don't care that I can't get to 100 fps. Mine is smooth, that's all that matters. Just what I was going to say. I'm locked in at 36 FPS and don't see what I would gain by trying to increase it. This is like someone asking "When will someone make a car that will go 300mph?" Even if you bought one that was capable of doing 300MPH, where do you think your going to be able to drive that fast? Link to comment Share on other sites More sharing options...
abrussell Posted December 20, 2014 Share Posted December 20, 2014 December 25. Santa will bring it. Bruce [sIGPIC][/sIGPIC]I5-2500k@ 4.5Ghz/ 16 GB Gskill DDR3 1600/Nvidia GTX460 1GB// CH Yoke/Pedals/Throttle/TrackIR/Win7/ Fsx Deluxe SP1 & SP2 "Don't let fear or good judgment hold you back" Link to comment Share on other sites More sharing options...
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