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DCS: World 1.5.5 Update 2 Changelog

 

https://forums.eagle.ru/showpost.php?p=2978577&postcount=40

DCS 1.5.5.59992 Update 2

 

Added support of the new “The Border” campaign for Mi-8MTV2 pilot by Armen.

 

DCS World

Ingame unit labels. Added possibility to adjust the color blending and opacity depending by distance. See \\Config\View\Labels.lua script.

Ingame unit labels. Labels will scale in VR.

Added Su-27 and MiG-29 to Kazakhstan and Belarus.

Belarus will use metric system by default.

MP. Fixed the chat switching by key-commands.

Mouse cursor will not disappear after multiplayer chat switching.

Mouse cursor will not be moved outside of DCS window when game window resolution less then desktop resolution.

Radio menu won’t be clickable while track replays.

Slingload cargo's net phantom drops through buildings rooftop fixed

 

DCS Bf 109 K-4

Wheel brake axis will use full volume of slider, not one half.

 

DCS Mi-8MTV2

Fix: KORD vertical aiming

Fix: Tail boom damage at the beginning of the mission if setting in ME cold start w/o armor, hardpoint, fuel

Fix: Fast mission generator makes missions without weapons

Fix: Mission Editor, payloads preview: Mi-8 appears without half-doors

Tune: rotor cockpit sounds

Tune: Main rotor transmission fire occurrence process

Flight Manuals (RU/EN): Fix errors, added new bookmarks (on left panel)

Training missions: callsign changed to “Player”

Mi-8 and UH-1H campaigns: missions start in darkness fixed

 

DCS FC3

Su-27. Rudder will works correctly at low and high speeds.

 

DCS L-39

Bingo fuel indicator will not continuously blinks after negative Gs.

 

DCS C-101 by AvioDev

New items not present in latest 2.0.4 version:

New realistic smoke system implemented.

IFR flight training hood implemented.

Added Controls Indicator Window.

Added working ADI in external view.

Fixed gear lever light.

Fixed warning sounds.

Items already present in latest 2.0.4 version:

Added provisional kneeboard with C-101EB checklist.

Finished rear cockpit fuel and engine panels.

Coded landing lights switches for rear cockpit.

Coded rear cockpit pitot heat korry button.

Fixed korry covers (now you need to open the cover to be able to click the korry).

Fixed batteries 50ºC temperature korry indication for rear cockpit.

TACAN X/Y channel have got click sound.

Rear cockpit emergency canopy lever coded.

Pitot heat and engine anti-ice systems will reset their state when power is lost.

TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.

Fixed animation for TACAN X/Y channel knob and indication.

 

DCS F-5E

Changed antenna elevation cursor position to relative to ARL.

Adjusted video knob influence on indication.

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DCS: World 1.5.5 Update 4 Available

 

https://forums.eagle.ru/showpost.php?p=2994487&postcount=42

DCS 1.5.5.60503 Update 4

 

DCS World

Mi-8, UH-1 The smoke in the unloading area restored

F10 Radio addCommandForGroup using script will works now

Trigger rule "Part of Group in Zone" for human aircraft restored

 

DCS C-101 by AvioDev

No smoke while weight-on-wheels signal is sensed.

Fixed smoke system reinit on weapon rearm.

Added quantity accounting to the Smoke System. Unlimited smoke capacity is set when the 'Unlimited weapons' option is active.

Smoke system messages to user were added when 'Easy avionics' option is active.

Fixed some labels and indicating arrows of consoles and instruments lights panels.

Fixed consoles textures.

Fixed magnetic compass light switch.

Added IFR hood keyboard/joystick command.

Added functionality for the rear cockpit 'console lights' and 'instrument and storm lights' circuit breakers.

N1, N2 and ITT digital displays brightness is controlled by 'Instruments' knob now.

N1, N2, ITT and HSI bearing/range and VHF frequency digital displays now have minimum brigthness of 0.5 instead of 0.

UHF frequency display FREQ/TEST switch have got 3 positions with TEST position spring loaded. Middle position works like previous FREQ position, and FREQ position always displays frequency disregarding UHF frequency mode knob position.

Fixed ADI, it now shows the 20º of bank mark that was missing.

 

DCS M-2000C

Kneeboard: Radio preset page.

Added independent animation for left/right main wheel.

Fixed relaxed stability issue.

Cockpit model update to fix small bleeding bug.

Added Campaign missions documentation folder in Docs.

Added broken pieces models for left and right wings.

 

DCS L-39

Fixed Pitot heating

 

DCS Spitfire IX

Rearm fixed

Gunsight smoked glass corrected

Stick animation corrected

Changed rate of rewards from 40 to 20 points

 

DCS UH-1H

VOR and ILS localizer bar fixed

 

DCS F-5E

Lights will not enabled at the cold aircraft start

 

Bf 109 K-4

Artificial horizon and compass fixed

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DCS: World 1.5.5 Update 5 Available

 

https://forums.eagle.ru/showpost.php?p=2999313&postcount=43

Short update. Last in this year.

 

DCS 1.5.5.60565 Update 5

Triggers. Group is dead rule will working for air units

The Piercing Fury Campaign. AI wingmen will starting up on mission 6.

Fixed bug that caused issue with Su-33 take off from ship if F-5 present in mission.

The smoke trail density for some missiles increased.

The Ka-50 Republic campaign. Corrected rules of success in the mission 8.

Su-27 The Ultimate argument campaign. The tasks of AI Su-25 flight in the mission 3 tuned.

 

Happy New Year to all!

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  • 2 weeks later...

DCS: World 1.5.6 beta changelog, beta release of AJS-37 Viggen by Leatherneck. New update external 3D model Mig-29S (and surely more)

 

https://forums.eagle.ru/showpost.php?p=3028651&postcount=44

Today we release a new crucial update - DCS 1.5.6 to open beta.

This update introduces new aircraft DCS AJS-37 Viggen by Leatherneck Simulations also a number of fixes and additions.

 

Note:

today we release DCS 1.5.6 into Open Beta only. The public version of DCS 1.5 will get this update with one week if there will not any showstopper bugs.

 

Below the list of fixes and additions.

 

DCS World

Su-25T. Quick Start, Single and Training missions were converted into the multilanguage format.

Su-25T. Added Russian localization for Training missions.

TF-51D. Added Training missions.

Added cargo name in status bar.

Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.

Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.

FARP and cargo objects will be able to selecting and then viewed via the F10 map.

Ground units life in the trigger condition will correspond to lifebar indication.

Marker smoke of cargo unload zone will work at 2 km distance and closer.

Multiplayer. Server port can be reassigned in Multiplayer GUI.

VR. Tool tip box size corrected.

VR: Training mission helper cursor and highlight box will be visible.

Mission generator. Fixed error that appears with generating mission for some aircraft.

Fixed GUI error when using 'Nav. targets points' in ME.

Fixed GUI error when tried to change object type for object that already used in advanced task

Su-25T. Corrected payload with one jammer pod. Added second jammer pod.

Custom cockpit liveries now can be placed in C:\Users\\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").

Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.

GBU-12 aiming corrected

Mouse cursor will disappear when idle

Mission generator. Mission generator will create radio presets section in mission file.

Placement of F-14s on a carrier deck corrected.

Training missions. Local player callsign will be correct

MQ-9 Reaper. Camo liveries corrected

Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.

Chinese speech support added

TOW Bradley M2 launch interval decreased to 2 sec

SAM Avenger too small launch interval in some cases corrected

SAM Stinger (Igla) launch event now appears in briefing

Ground unit weapons name in briefing corrected

ATGM launch delay when units belong the same group removed

Ground unit now continues deploy process after AI switching OFF and ON

Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.

Updated 3D model of MiG-29S (9-13S).

 

Ka-50

Medvedev 2 Campaign. Chinese localization added.

Ka-50 cockpit sounds updated.

 

DCS Spitfire IX

Fixed invalid argument for side door net animation.

Magneto ON/OFF commands reversed.

Corrected typos in free flight instant mission.

Gunsight brightness commands works correct.

Wing guns will not work when corresponding wing goes off.

 

DCS F-5E

Fuel leakage from damaged fuel tank decreased

AHRS will not work when related CB'S are off

Fuel flow from external tanks corrected

Fixed landing gear alternate release

Roll trimmer motion rate decreased

Fixed frequent CADC failures.

Gear doors are open at cold start.

Added training mission on the use of GBU-12 bombs.

Added the section for use GBU-12 bombs in the Flight Manual

 

DCS FC3

Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control

Su-27. Corrected F-5E payload in the instant mission Intercept.

Su-27. Emergency brake handle added into cockpit.

Su-33. Refueling probe will not appears inside cockpit.

Su-33. Emergency brake and Emergency hook handles added into cockpit.

 

DCS L-39

Added trimmer synchronization in multiplayer

Engine can be stopped in air when "solo flight" option enabled

Flaps control buttons will return into upper position after flaps moving finished

QS mission Cold Start corrected - added valid home ATC frequency to 19th channel

 

DCS UH-1H

Damaged pitot system can be repaired.

Player will not be able to interact with cockpit after all crew members are dead.

 

DCS A-10C

Air refueling sound will not play after disconnecting from tanker

Corrected damage model of engine nacelles.

 

DCS MiG-21bis

Fixed misaligned Taxi Lights

Fixed various external model (LOD) errors

Corrected R-13M and R-13M1 missile performance

Fixed anti-skid regardless of nose wheel brake

Corrected FM roll inertia

Corrected R-55 & RS-2US performance

Adjusted In-Ground Effect (IGE)

 

DCS M-2000C

Added dynamic nose and tail numbering

Added slight buffet at very high pitch rates

Added airfoil aerodynamic force shift back with mach

Updates to jammer switch functionality based on community feedback

Updates to reduce control effectiveness at high AOA

Updates to AP control tuning (some regimes still WIP)

Updates to various AP logic (some features still WIP)

Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)

Updates to afterburner performance for acceleration timing (reduced from previous)

Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)

Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)

Updates to low speed AOA recovery control law for better response

Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)

Updates to hydraulic system damage model

Fixed AP still in standby when re-engaged when AP was previously turned off while in standby

Fixed AP not allowed to disengage when in standby

Fixed FBW gains on ground behavior

Fixed some typos in tooltips

Fixed a minor blending issue in FBW control laws

Fixed engine inlet mass flow too high at high AOA

Fixed engine efficiency at altitude and at idle (reduced)

Fixed minor issue with drag reduction due to slats (reduction was too high previously)

Fixed bugs in nearly all campaign and training missions

Fixed INS flight plan no longer will reset when rearming or refueling

 

DCS Combined Arms

BMP-1 and BMD-1 now have common sight for all the turret armaments.

Fixed missile armament “hangup” in mode of “missile guidance”.

Voice message “enemy burn” will not play when destroying infantries.

Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.

 

DCS C-101 by AvioDev

New 3D external model, textures and liveries.

New 3D cockpit model and part of the textures.

Pilot model updated.

Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.

Fixed main altimeter negative altitudes display.

Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.

Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.

Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).

Fixed rear cockpit TARSYN control panel and FD annunciator panel.

Made clock chronometer seconds hand moving discretely (4 steps per a second).

Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.

Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.

Modified cockpit snap views and default cockpit view.

Fixed smoke control panel layout.

Fixed smoke CB position.

Modified smoke colour.

GPU sound is heard now at external views.

Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.

Added a specific 'buzz' sound, which is heard once batteries are ON.

Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.

Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.

Added sound for UHF knobs.

Changed several cockpit sounds from mono to stereo.

Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.

The canopy safety catch now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.

Canopy animation updated.

Fixed View axis commands for Joystick Inputs.

Fixed magnetic compass light switch.

Selected second cockpit controls can be heard now from the other cockpit.

Fixed ADI display.

Added CN version of C-101 EB Flight Manual.

Added stairs and helmet to cockpit view when aircraft is off and canopy opened.

Other seat pilot's head is now animated in the cockpit.

Wheel chocks and stairs work correctly now in flyable aircraft.

Fixed external lights panel.

Fixed AI external lights logic.

Fixed landing light position.

Fixed cockpit mirror animation.

Pilot's helmet glass in first-person view implemented (‘H’ key by default).

Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.

Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.

Ejection seat model updated.

Deleted fuel flow test button from rear cockpit.

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2.0.5 Changelog and add Spitfire Mk.IX to Alpha

 

https://forums.eagle.ru/showpost.php?p=3037845&postcount=21

DCS 2.0.5 changelog

 

Added support of DCS Spitfire IX.

 

 

DCS World

Added cargo name in status bar.

Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.

Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.

FARP and cargo objects will be able to selecting and then viewed via the F10 map.

Ground units life in the trigger condition will correspond to lifebar indication.

Marker smoke of cargo unload zone will work at 2 km distance and closer.

Multiplayer. Server port can be reassigned in Multiplayer GUI.

VR. Tool tip box size corrected.

VR: Training mission helper cursor and highlight box will be visible.

Mission generator. Fixed error that appears with generating mission for some aircraft.

Fixed GUI error when using 'Nav. targets points' in ME.

Fixed GUI error when tried to change object type for object that already used in advanced task

Su-25T. Corrected payload with one jammer pod. Added second jammer pod.

Custom cockpit liveries now can be placed in C:\Users\\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").

Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.

GBU-12 guidance corrected.

Mouse cursor will disappear when idle.

Mission generator. Mission generator will create radio presets section in mission file.

Training missions. Local player callsign will be correct.

MQ-9 Reaper. Camo liveries corrected.

Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.

Chinese speech support added.

TOW Bradley M2 launch interval decreased to 2 sec

SAM Avenger too small launch interval in some cases corrected

SAM Stinger (Igla) launch event now appears in briefing

Ground unit weapons name in briefing corrected

ATGM launch delay when units belong the same group removed

Ground unit now continues deploy process after AI switching OFF and ON

Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.

Updated 3D model of MiG-29S (9-13S).

All waypoints for ground start helicopters are checked for valid terrain.

Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.

Added F-5E-3 skins by winners of F-5E skin contest.

Added updated Kilo class submarine.

AI SAMs will not shooting to dead aircraft

Fixed bug that caused to AI wingmen not starting up in some missions.

MiG-29A/C collision model edited. MIG-29s will not explode on take off or landing

 

Ka-50

Ka-50 cockpit sounds updated.

 

DCS F-5E

Fuel leakage from damaged fuel tank decreased

AHRS will not work when related CB'S are off

Fuel flow from external tanks corrected

Fixed landing gear alternate release

Roll trimmer motion rate decreased

Fixed frequent CADC failures.

Gear doors are open at cold start.

Added the section for use GBU-12 bombs in the Flight Manual

 

DCS FC3

Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control

Su-27. Emergency brake handle added into cockpit.

Su-33. Refueling probe will not appears inside cockpit.

Su-33. Emergency brake and Emergency hook handles added into cockpit.

 

DCS L-39

Added trimmer synchronization in multiplayer

Engine can be stopped in air when "solo flight" option enabled

Flaps control buttons will return into upper position after flaps moving finished

Turn Coordinator deflection corrected

Fixed GMK heading synchronization in multiplayer

 

DCS UH-1H

Damaged pitot system can be repaired.

Player will not be able to interact with cockpit after all crew members are dead.

 

DCS A-10C

Air refueling sound will not play after disconnecting from tanker

Corrected damage model of engine nacelles.

 

DCS MiG-21bis

Fixed misaligned Taxi Lights

Fixed various external model (LOD) errors

Corrected R-13M and R-13M1 missile performance

Fixed anti-skid regardless of nose wheel brake

Corrected FM roll inertia

Corrected R-55 & RS-2US performance

Adjusted In-Ground Effect (IGE)

 

DCS M-2000C

Added dynamic nose and tail numbering

Added slight buffet at very high pitch rates

Added airfoil aerodynamic force shift back with mach

Updates to jammer switch functionality based on community feedback

Updates to reduce control effectiveness at high AOA

Updates to AP control tuning (some regimes still WIP)

Updates to various AP logic (some features still WIP)

Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)

Updates to afterburner performance for acceleration timing (reduced from previous)

Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)

Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)

Updates to low speed AOA recovery control law for better response

Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)

Updates to hydraulic system damage model

Fixed AP still in standby when re-engaged when AP was previously turned off while in standby

Fixed AP not allowed to disengage when in standby

Fixed FBW gains on ground behavior

Fixed some typos in tooltips

Fixed a minor blending issue in FBW control laws

Fixed engine inlet mass flow too high at high AOA

Fixed engine efficiency at altitude and at idle (reduced)

Fixed minor issue with drag reduction due to slats (reduction was too high previously)

Fixed INS flight plan no longer will reset when rearming or refueling

 

DCS C-101 by AvioDev

New 3D external model, textures and liveries.

New 3D cockpit model and part of the textures.

Pilot model updated.

Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.

Fixed main altimeter negative altitudes display.

Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.

Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.

Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).

Fixed rear cockpit TARSYN control panel and FD annunciator panel.

Made clock chronometer seconds hand moving discretely (4 steps per a second).

Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.

Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.

Modified cockpit snap views and default cockpit view.

Fixed smoke control panel layout.

Fixed smoke CB position.

Modified smoke colour.

GPU sound is heard now at external views.

Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.

Added a specific 'buzz' sound, which is heard once batteries are ON.

Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.

Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.

Added sound for UHF knobs.

Changed several cockpit sounds from mono to stereo.

Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.

The canopy safety catch (release handle) now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.

Canopy animation updated.

Fixed View axis commands for Joystick Inputs.

Fixed magnetic compass light switch.

Selected second cockpit controls can be heard now from the other cockpit.

Fixed ADI display.

Added CN version of C-101 EB Flight Manual.

Added stairs and helmet to cockpit view when aircraft is off and canopy opened.

Other seat pilot's head is now animated in the cockpit.

Wheel chocks and stairs work correctly now in flyable aircraft.

Fixed external lights panel.

Fixed AI external lights logic.

Fixed landing light position.

Fixed cockpit mirror animation.

Pilot's helmet glass in first-person view implemented (‘H’ key by default).

Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.

Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.

Ejection seat model updated.

Deleted fuel flow test button from rear cockpit.

 

DCS Combined Arms

BMP-1 and BMD-1 now have common sight for all the turret armaments.

Fixed missile armament “hangup” in mode of “missile guidance”.

Voice message “enemy burn” will not play when destroying infantries.

Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.

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DCS: World 2.0.5 Update 1 Changelog

https://forums.eagle.ru/showpost.php?p=3067976&postcount=22

DCS 2.0.5.2576 Update 1 Changelog

 

DCS AJS-37 Viggen by Leatherneck integrated.

 

DCS World

S-25OF rocket engine plume increased.

Sweden is in the blue coalition by default.

Adjusted propeller drawing procedure for correct blur appearance.

ME. Trigger zone could be set below 100 meter radius.

MiG-29S. Errors of external 3D model corrected.

Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).

SA-15 Tor. Rearming restored.

MP. F10 map will works correctly after mission changing.

Game crash when player issues command Group.destroy() to their own group fixed.

Fire effect of BetAB-ShP piercing concrete bomb booster corrected.

Aircraft without internal gun will have gunpod sound.

 

DCS Hawk by VEAO

AHRS failure on re-spawn fixed.

HYD2 pressure loss on re-spawn fixed.

Keyboard pitch control now auto re-centers preventing HYD bleed during flight.

Swiss textures being black in F1 and F2 view fixed.

Liveries: “Finland HW-329 Green Brown” added to country Finland.

Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)

External canopy glass made more transparent.

Updates to EFM flight model.

 

DCS CA

Added full support of hieroglyphs for the binoculars interface.

Crash when controlled Igla collides with building fixed.

Crash when player leaves ground unit with turned ON radar view fixed.

 

DCS F-5E

Muzzle flashes will not appear inside cockpit.

 

DCS Spitfire IX

Changed altimeter set pressure scale from ATA to millibars.

 

DCS Flaming Cliffs 3

Su-25. Gunsight reticle indication of range is corrected.

 

DCS C-101 by AvioDev

Fixed collision model to improve FPS, especially when flying close to some objects.

Improved flaps external model.

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  • 1 month later...

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