hugopiugo Posted December 19, 2015 Share Posted December 19, 2015 I've been trying to create a scenery using Gmax, following a tutorial online. So, I use all the coordinate procedure to know the size of the plane. After making the plane with the right number of segments, I use a Multi-Material to apply the 1024x1024 ground satellite textures. After completing it here's the result: This is how it is in gmax, you those textures "gaps" Here's how it is in the sim This doesn't happen in the tutorial. How can I fix this? Link to comment Share on other sites More sharing options...
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