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FSX Scenery--Detroit Metropolitan

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FSX Scenery--Detroit Metropolitan Wayne County Airport (KDTW), Michigan (MI), USA. This airport update was made only for the FSX default airport, one version with crosswind runways activated where all six runways will be used for takeoff/landing, and one version as the default runway operation. Assigned parking as per their website with extra parking, the new North terminal added and the McNamara terminal updated including Concourse B/C expansion, taxiways and taxi signs updated to the latest charts, run-up area included, support vehicle roads rebuilt and many other improvements, airport views are from inside the control tower (when in tower view). By Ray Smith.

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Looks great in P3D, except for the missing taxiways (lights and pavement markings present, but paved surfaces missing).

 

In P3D v3.2, each airport's scenery and texture MUST be in folders named "scenery" and "texture" (case sensitive). Otherwise the airport will generate error message that the scenery was not found, and it will either dump it permanently or load with errors, depending upon what you tell it to do.

 

Other than that, you can put the scenery ANYWHERE you wish, so long as where ever you told P3D to look for it, it can find it.

 

I dumped the OBJ file, it caused visual conflicts (FSX and P3D).

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Works perfectly fine for me without Acceleration

keep in mind this was not designed for P3D, was only designed for FSX 'with" or "without" Acceleration

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mrzippy, if your still around as i see the date is way back.

perhaps you would care to tell me why my airport needs Acceleration to show correctly!

there is not a single object used from the Acceleration Pack let alone any buildings,

everything used is from the Default/Stock airport and from the "FSX" library

all my airports are fully tested by other well known scenery developers (yes some of us do work together, i also test theirs) some with Acceleration and some without so i know it works perfectly well without Acceleration,

if anyone is having problems then it could well be anther add-on causing a conflict

so please get your facts right before you make a statement like you have above, as Acceleration is "NOT" required

 

as for removing the OBj.bgl this will make most of the scenery objects disappear and leave you with an empty airport.

 

to add, thanks to all those that do support my work :)

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Mr. Smith, your work is appreciated by the vast majority of folks who appreciate the time and effort you put into your freeware. THANK YOU!

 

-Tom Richey

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Mr. Smith, your work is appreciated by the vast majority of folks who respect the time and effort you put into your multitudes of freeware. THANK YOU!

 

-Tom Richey

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