mallcott Posted June 7, 2016 Share Posted June 7, 2016 As mentioned in another post, the `problems` with 3.3 seem rooted in developers who haven't modified or designed product to be fully-compliant with the SDK. Anyone wanna bet this is the primary cause of VAS issues..? Re: Scenery Problem with bgl airport add-ons Postby Adam Breed » Mon, 06 Jun 2016, 21:06 All, We are working towards a hotfix to resolve this issue. It should be available in the next couple days. Again, we strongly encourage all third parties to continue to update their older scenery to work under Prepar3D's newer designs. While this change was not exactly intentional - it is a result of adding capabilities to support newer functionality. We publicly disclosed that BGL was not going to be supported moving forward (over two years ago - during v2). While BGL still works and we have no intention of disabling it, it is strongly discouraged and at some point shortly we will no longer be able to advance the system while continuing to support it. Thanks for your understanding and support in solving this issue, Adam Link to comment Share on other sites More sharing options...
Bobsk8 Posted June 7, 2016 Share Posted June 7, 2016 If you read the thread on VAS issues on the LM forum you will see users getting VAS issues with a clean install, without any add ons. How do you explain that? Link to comment Share on other sites More sharing options...
alexzar14 Posted June 7, 2016 Share Posted June 7, 2016 Fully support LM in their attempt to move forward and that developers must be a ""little bit"" more committed and responsible, not like in Brezhnev's USSR where one Moskvitch was built from 1964 to 1994 because it was sold as is and people were happy "eating" what's on the plate. I'd like to see LM work on LOD radius increase, VAS, display quality etc but anything that holds the progress. Link to comment Share on other sites More sharing options...
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