Cessna813 Posted April 2, 2016 Share Posted April 2, 2016 Can anybody direct me to posts concerning how to get my non-default repaints to be recognized by ATC? I have been making repaints for FSX default aircraft, and have had no trouble getting the B737-800 repaints being called by their airline names. IDK, maybe that was a happy mistake... On the CRJ700, however, all I can get is "Bombardier". However, I can plug any name into a default aircraft, such as "Orbit", and FSX will speak it. What step am I missing here? Link to comment Share on other sites More sharing options...
mrzippy Posted April 2, 2016 Share Posted April 2, 2016 In the aicraft.cfg under the [fltsim.xx] of the new repaint, does ATC_Airline= and UI_Variation= have the same name in them? Also are you using Editvoicepack for your airline call-signs? Is the airline name in the airlines.cfg in your main FSX folder Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
Cessna813 Posted April 3, 2016 Author Share Posted April 3, 2016 Thank you for your reply. The answer to all your inquiries is yes. Again, no issues with the B737-800 paints, and can go into the CRJ700 .cfg & change the airline name with success (i.e. change "Orbit" to "Ozark") and ATC will speak it. But when I place the new CRJ700 paint at an airport & initiate ATC communication, the callsign ccomes out as "Bombardier". I cannot figure why it works for one model, but not another, even for others within the same .cfg file. Link to comment Share on other sites More sharing options...
Cessna813 Posted April 4, 2016 Author Share Posted April 4, 2016 Got it - it works! Mostly operator error. Link to comment Share on other sites More sharing options...
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