Jim77 Posted December 26, 2015 Share Posted December 26, 2015 I have been using DXTBmp to open textures to modify using paint.net. I have read the DXTBmp tutorial, and searched this and other forums for a little advice, but cannot answer my questions. 1) When I open DXTBmp, on the right side is a box for 'Mipmaps'. Both "Include when saving" or "Use 16 bit dither" are unchecked. Is this correct? 2) The Scaling Filter is set to "Point" and the Processing applied is set to "Mean Removal". Are these correct defaults, and if not, when should I change to another of the long list of options? I'm only doing minor modifications, nothing big or critical, so if these settings are OK, I'll just leave them. Thanks. Link to comment Share on other sites More sharing options...
StringBean Posted December 27, 2015 Share Posted December 27, 2015 If you are not including mips is matters not what the other settings are. For user aircraft textures it is recommended to not include mips. Leave 'em where they are. peace, the Bean WWOD---What Would Opa Do? Farewell, my freind (sp) Never argue with idiots. They drag you down to their level and beat you with experience Link to comment Share on other sites More sharing options...
RaymondGlennPorteous Posted June 14, 2016 Share Posted June 14, 2016 Thanks Bean That helped me heaps... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.