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Found 8 results

  1. /images/notams/notams19/just1028/just1028.jpgVFR Real Scenery NexGen 3D is the next generation of Just Flight'shugely popular VFR Real Scenery series. The NexGen 3D software usesthe very latest 25cm and 50cm aerial images at 1.2m "in sim"resolution, rising to 60cm around airports. In addition to new imagery, the scenery now uses Just Flight's newGenMart system to add a huge array of autogen objects for an immersive"3D" feel. The combination of photographic scenery with accuratelyplaced autogen objects gives a truly realistic representation offlying over the real world. As well as trees, houses and industrialbuildings, the object library contains features such as wind turbines,wind farms, lighthouses and churches, all placed where theirreal-world counterparts are located. /images/notams/notams19/just1028/scotland-1.jpgMultiple simulator support - the scenery can be active in all your supported simulators at the same time using a single installation 25cm/50cm aerial photos taken from 2015 onwards used as source imagery Scenery Manager utility included so you can adjust scenery options and activate/deactivate the scenery in individual simulators Performance boost - because the display of photo textures and individually placed autogen objects is more efficient than the generic tile-based system used in default scenery, the performance of your simulator(s) will actually improve when NexGen 3D scenery is being used! 1.2m/pixel general texture resolution. The texture resolution around airports and specific points of interest is 60cm/pixel. 5m (ultra-high) elevation mesh resolution Comprehensive 3D autogen coverage of buildings and vegetation, accurately placed from real-world data Numerous additional custom scenery objects Adjusted default landmark objects Optional custom night textures All water areas are created as simulator 'water' and are fully landable in appropriate aircraft Default airports or runways have been adjusted as necessary Automatic updating as new or expanded data becomes available Compatible with third party airport sceneriesSimulator UsageThe Real Scenery NexGen 3D sceneries are designed to install asingle set of common files which can be accessed by any of thesupported simulators installed on your system. You can have thescenery 'active' in all your supported simulators at the same timewithout any need for duplicated files. The included Scenery Managerutility will let you switch the scenery on or off in individualsimulators whenever you want. /images/notams/notams19/just1028/scotland-2.jpgPerformanceBecause the display of photo textures and individually placedautogen objects is more efficient than the generic tile-based systemused in default scenery, the performance of your simulator(s) willactually improve when NexGen 3D scenery is being used! If you arecurrently using lower display settings because of performance issues,you can utilise this improvement by increasing your settings for moredetail or just enjoy the increased performance at your normalsettings. Images And ResolutionThe NexGen 3D sceneries are generated from original 25cm or 50cmaerial photos. These have been taken in the last few years so shouldbe largely up to date. The main scenery coverage is created to give 1.2m resolution,i.e. each pixel in the ground image will represent 1.2m of the actualground. This is high enough to give good detail even when flyingfairly low. For areas where you are most likely to get very close to the ground(such as around airports) the resolution has been increased to 60cm,which will give four times as much detail when you are very close tothe ground on approach. Autogen 3D ObjectsThanks to Government initiatives in making vast amounts of spatialdata freely available, commercial data suppliers and the OpenStreetMap(OSM) project there is now a huge database of mapping informationavailable and it is possible to generate autogen data for largeareas. The NexGen 3D scenery come with accurate autogen created from acombination of data sources, which allows the placing of 3D models forvirtually every house and larger building in the country, the creationof most wooded areas and many individual trees. Autogen objects are generic. While you will see houses where thereare houses, and churches where there are churches, they will begeneric representations rather than exact models of the specificreal-world buildings. Algorithms have been used to interpret thesource data for the most realistic results, based on building size andusage, so you should see the correct mix of residential and industrialbuildings in most areas. /images/notams/notams19/just1028/scotland-3.jpgWater MaskingAll major and minor water areas in the scenery are included as simulator 'water' with appropriate water masking. Lakes, rivers, streams, reservoirs and ponds can all be landed on if you are flying a suitable aircraft. Terrain MeshThe 'ups and downs' in the landscape are created by the elevationmesh lying under the terrain textures. In the default UK scenery theresolution of this mesh is only 76m, meaning that the elevation pointsare placed 76m apart, with the result being gently rolling landscapewith very little detail. Mountains look soft and smaller hills getmissed out completely. NexGen 3D scenery comes with an ultra-high-resolution elevationmesh of 5m. Virtually every detail can be seen, from the individualcrags and crevices of mountains down to the raised embankments alongmotorways. Night LightingNexGen 3D scenery includes custom night textures to providelighting effects at night and smooth dusk/dawn blending between theday and night images. The night textures are separate from the main photo textures andthe Scenery Manager will give the option to switch them off if youwish. If you have another night lighting or Night Environment add-oninstalled, you may wish to have that supply the night lightinginstead. Note that not all night lighting add-ons will work overphotoscenery so check before any new purchase. Corrected Default AirportsAll simulators use a similar database of airport information toplace the default airports, runways, taxiways and basic airportbuildings. In most cases this is fairly accurate and will fit inreasonably well with the 'real' items showing on the accuratephotographic scenery. This is not always the case, however, and youmay see some misalignment between the overlaid runways or taxiways andthe ones showing on the textures. In some extreme cases they have gotthe placement very wrong. While this was not obvious in the defaultscenery it does get highlighted when you can see the true ground. There are a small number of airports where the locations are badlywrong. In some cases they may put the airport a mile or more fromwhere it should be. In these situations they will certainly not matchthe real locations shown in the photoscenery. This is a fault in thesimulators and not in the scenery. Wherever possible we have relocatedthe airports or moved the runways to better match with thephotoscenery. Add-On AirportsNexGen 3D scenery will work fine with custom airport add-ons. Toensure the custom airport detail appears above the NexGen 3D scenery,simply adjust the position of the custom scenery in your simulator'sScenery Library so it is above the entry for the photo scenery. /images/notams/notams19/just1028/scotland-4.jpgAdjusted Default LandmarksBy default, host simulators contain many individually modelledlandmarks such as notable buildings, famous bridges and historicfeatures. Unfortunately these are often only roughly placed in thecorrect location and many are displayed larger or smaller than theyshould be, or sit at an incorrect angle. This can make them lookcompletely wrong when the default generic terrain is replaced byaccurate photo scenery. Where possible we have replaced these instances with suitablerelocated and/or resized versions. Where this hasn't been possible, wemay have removed the landmark entirely if it would look reallyincongruous. If the scenery contains relocated landmarks you will seean option in the Scenery Manager program to turn this off if youprefer to see the original landmarks in their original sizes andlocations. Extra Scenery ObjectsAs well as autogen buildings, the mapping data has been used toidentify some other notable building types that would be seen (andused for VFR navigation) in the real world: lighthouses, windmills,wind farms and so on. Where they have been located, these have beenadded to the scenery as extra objects. If the NexGen 3D scenerycontains these extra objects, you will see an option in the SceneryManager to turn them off if you want to. Scenery ManagerEach volume of NexGen 3D scenery includes a Scenery Manager utilitywhich lets you adjust various options and lets you turn features on oroff as required. The options may vary between volumes, but willinclude things like the Autogen, the ultra-high-resolution mesh, extrascenery objects, adjusted landmarks and modified airports. The Scenery Manager is also used to set the scenery active (or not)in all the supported simulators found on your system. /images/notams/notams19/just1028/scotland-5.jpgAirports In This Scenery AreaEG0A Crail EG73 Fearn EGEC Campbeltown EGED Eday EGEF Fair Isle EGEH Whalsay EGEN North Ronaldsay EGEO North Connel EGEP Papa Westray EGER StronsayEGES Sanday EGET Tingwall EGEW Westray EGOY West Freugh EGPA Kirkwall EGPB Sumburgh EGPC Wick EGPD Dyce EGPE Inverness EGPF GlasgowEGPG Cumbernauld EGPH Edinburgh EGPI Islay EGPJ Fife EGPK Prestwick EGPL Benbecula EGPM Scatsta EGPN Dundee EGPO Stornoway EGPR BarraEGPT Scone EGPU Tiree EGPW Unst EGQK Kinloss AB EGQL Leuchars AB EGQS Lossiemouth AB UK09 Baldoon UK10 Plockton ULL GlenforsaPurchase Just Flight - VFR Real Scenery NexGen 3D Vol. 4 Scotland
  2. /images/notams/notams19/just1021/just1021.jpgVFR Real Scenery NexGen 3D is the next generation of Just Flight'shugely popular VFR Real Scenery series. The NexGen 3D software uses the very latest 25cm and 50cm aerialimages at 1.2m "in sim" resolution, rising to 60cm aroundairports. In addition to new imagery, the scenery now uses Just Flight's newGenMart system to add a huge array of autogen objects for an immersive"3D" feel. The combination of photographic scenery with accuratelyplaced autogen objects gives a truly realistic representation offlying over the real world. As well as trees, houses and industrialbuildings, the object library contains features such as wind turbines,wind farms, lighthouses and churches, all placed where theirreal-world counterparts are located. /images/notams/notams19/just1021/justflight-1.jpgMultiple simulator support - the scenery can be active in all your supported simulators at the same time using a single installation 25cm/50cm aerial photos taken from 2015 onwards used as source imagery Scenery Manager utility included so you can adjust scenery options and activate/deactivate the scenery in individual simulators Performance boost - because the display of photo textures and individually placed autogen objects is more efficient than the generic tile-based system used in default scenery, the performance of your simulator(s) will actually improve when NexGen 3D scenery is being used! 1.2m/pixel general texture resolution. The texture resolution around airports and specific points of interest is 60cm/pixel. 5m (ultra-high) elevation mesh resolution Comprehensive 3D autogen coverage of buildings and vegetation, accurately placed from real-world data Numerous additional custom scenery objects Adjusted default landmark objects Optional custom night textures All water areas are created as simulator 'water' and are fully landable in appropriate aircraft Default airports or runways have been adjusted as necessary Automatic updating as new or expanded data becomes available Compatible with third party airport sceneriesThis mapshows the area covered in this volume. The exact boundaries of thearea covered in the volume may differ slightly from this map when thesoftware is installed in your simulator. /images/notams/notams19/just1021/justflight-2.jpgSimulator UsageThe Real Scenery NexGen 3D sceneries are designed to install asingle set of common files which can be accessed by any of thesupported simulators installed on your system. You can have thescenery 'active' in all your supported simulators at the same timewithout any need for duplicated files. The included Scenery Managerutility will let you switch the scenery on or off in individualsimulators whenever you want. PerformanceBecause the display of photo textures and individually placedautogen objects is more efficient than the generic tile-based systemused in default scenery, the performance of your simulator(s) willactually improve when NexGen 3D scenery is being used! If you arecurrently using lower display settings because of performance issues,you can utilise this improvement by increasing your settings for moredetail or just enjoy the increased performance at your normalsettings. Images And ResolutionThe NexGen 3D sceneries are generated from original 25cm or 50cmaerial photos. These have been taken in the last few years so shouldbe largely up to date. The main scenery coverage is created to give 1.2m resolution,i.e. each pixel in the ground image will represent 1.2m of the actualground. This is high enough to give good detail even when flyingfairly low. For areas where you are most likely to get very close to the ground(such as around airports) the resolution has been increased to 60cm,which will give four times as much detail when you are very close tothe ground on approach. /images/notams/notams19/just1021/justflight-3.jpgAutogen 3D ObjectsThanks to Government initiatives in making vast amounts of spatialdata freely available, commercial data suppliers and the OpenStreetMap(OSM) project there is now a huge database of mapping informationavailable and it is possible to generate autogen data for largeareas. The NexGen 3D scenery come with accurate autogen created from acombination of data sources, which allows the placing of 3D models forvirtually every house and larger building in the country, the creationof most wooded areas and many individual trees. Autogen objects are generic. While you will see houses where thereare houses, and churches where there are churches, they will begeneric representations rather than exact models of the specificreal-world buildings. Algorithms have been used to interpret thesource data for the most realistic results, based on building size andusage, so you should see the correct mix of residential and industrialbuildings in most areas. Water MaskingAll major and minor water areas in the scenery are included assimulator 'water' with appropriate water masking. Lakes, rivers,streams, reservoirs and ponds can all be landed on if you are flying asuitable aircraft. Terrain MeshThe "ups and downs'"in the landscape are created by the elevationmesh lying under the terrain textures. In the default UK scenery theresolution of this mesh is only 76m, meaning that the elevation pointsare placed 76m apart, with the result being gently rolling landscapewith very little detail. Mountains look soft and smaller hills getmissed out completely. NexGen 3D scenery comes with an ultra-high-resolution elevationmesh of 5m. Virtually every detail can be seen, from the individualcrags and crevices of mountains down to the raised embankments alongmotorways. /images/notams/notams19/just1021/justflight-4.jpgNight LightingNexGen 3D scenery includes custom night textures to providelighting effects at night and smooth dusk/dawn blending between theday and night images. The night textures are separate from the main photo textures andthe Scenery Manager will give the option to switch them off if youwish. If you have another night lighting or Night Environment add-oninstalled, you may wish to have that supply the night lightinginstead. Note that not all night lighting add-ons will work overphotoscenery so check before any new purchase. Corrected Default AirportsAll simulators use a similar database of airport information toplace the default airports, runways, taxiways and basic airportbuildings. In most cases this is fairly accurate and will fit inreasonably well with the 'real' items showing on the accuratephotographic scenery. This is not always the case, however, and youmay see some misalignment between the overlaid runways or taxiways andthe ones showing on the textures. In some extreme cases they have gotthe placement very wrong. While this was not obvious in the defaultscenery it does get highlighted when you can see the true ground. There are a small number of airports where the locations are badlywrong. In some cases they may put the airport a mile or more fromwhere it should be. In these situations they will certainly not matchthe real locations shown in the photoscenery. This is a fault in thesimulators and not in the scenery. Wherever possible we have relocatedthe airports or moved the runways to better match with thephotoscenery. Add-On AirportsNexGen 3D scenery will work fine with custom airport add-ons. Toensure the custom airport detail appears above the NexGen 3D scenery,simply adjust the position of the custom scenery in your simulator'sScenery Library so it is above the entry for the photo scenery. /images/notams/notams19/just1021/justflight-5.jpgOther Photo SceneriesIf you have other photo scenery areas installed which overlap withthis scenery, you may need to adjust the scenery library priorities toensure they appear the way you want in those areas covered by bothsceneries. For example, you may have our NexGen photo scenery installed andalso a London scenery at an even higher level of detail from anotherdeveloper. You would ideally want the higher detailed scenery to bedisplayed when you get over London and this can be done by adjustingthe position of the higher-detailed scenery in the simulator SceneryLibrary so it is above the entry for our scenery. As long as the mosthighly detailed scenery is accurate and includes its own autogenobjects, the transition between the areas should be fairlyseamless. Inevitably there may be minor differences in the coloring ofthe ground images or the layout of the water masking or nightlighting, as sceneries from other developers will be using differentoriginal source images and development methods. Adjusted Default LandmarksBy default, host simulators contain many individually modelledlandmarks such as notable buildings, famous bridges and historicfeatures. Unfortunately these are often only roughly placed in thecorrect location and many are displayed larger or smaller than theyshould be, or sit at an incorrect angle. This can make them lookcompletely wrong when the default generic terrain is replaced byaccurate photo scenery. Where possible we have replaced these instances with suitablerelocated and/or resized versions. Where this hasn¡¦t been possible, wemay have removed the landmark entirely if it would look reallyincongruous. If the scenery contains relocated landmarks you will seean option in the Scenery Manager program to turn this off if youprefer to see the original landmarks in their original sizes andlocations. Extra Scenery ObjectsAs well as autogen buildings, the mapping data has been used toidentify some other notable building types that would be seen (andused for VFR navigation) in the real world: lighthouses, windmills,wind farms and so on. Where they have been located, these have beenadded to the scenery as extra objects. If the NexGen 3D scenerycontains these extra objects, you will see an option in the SceneryManager to turn them off if you want to. Scenery ManagerEach volume of NexGen 3D scenery includes a Scenery Manager utilitywhich lets you adjust various options and lets you turn features on oroff as required. The options may vary between volumes, but willinclude things like the Autogen, the ultra-high-resolution mesh, extrascenery objects, adjusted landmarks and modified airports. The Scenery Manager is also used to set the scenery active (or not)in all the supported simulators found on your system. /images/notams/notams19/just1021/justflight-3.jpgAutomatic UpdatesMapping data is constantly being updated and our intention is toupdate the autogen data on a periodic basis to continually expand thecoverage as more data becomes available. The Scenery Manager checks your current version and goes online atstart-up to see if there are any updates and will offer the option todownload them if any are available. Updates are not limited only to the Autogen. If there are fixes orupdates to the actual photo scenery, or new custom objects have beencreated, these can be updated in the same way. Airports In This Scenery AreaEG0E North Coates EGCB Barton EGCF Sandtoft EGCJ Sherburn-in-Elmet EGCN Doncaster Sheffield EGCO Birkdale Sands EGNB Brough EGNC Carlisle EGNH Blackpool EGNJ Humberside EGNL Walney Island EGNM Leeds Bradford EGNO Warton EGNT Newcastle EGNU Full Sutton EGNV Durham Tees Valley EGNY Linley Hill EGOW Woodvale AB EGXD Dishforth AB EGXE Leeming AB EGXG Church Fenton AB EGXU Linton-on-Ouse AB EGXZ Topcliffe AB UK11 RufforthPurchase Just Flight - VFR Real Scenery NexGen 3D - Vol. 3 Northern England
  3. /images/notams/notams19/just0925/scotland-2.jpgOur VFR Real Scenery Nexgen series reaches Scotland! Volume 4 will be released quite soon and here are a set ofscreenshots to show what's on offer. There's a lot more shots to befound on the product page where you can also sign up for emailnotification on release. /images/notams/notams19/just0925/scotland-1.jpg /images/notams/notams19/just0925/scotland-3.jpg /images/notams/notams19/just0925/scotland-4.jpgSource Product Page
  4. /images/notams/notams19/vfrr0718.jpgVFR Real Scenery NexGen 3D - Vol. 3: Northern England NowAvailable Volume 3 of our new series of UK photographic scenery for P3D andFSX - Northern England - is now on sale! There's a demo available foryou to try and a new three-minute video has been posted today. Just Flight's NexGen 3D series of UK photographic scenery combineshigh resolution photographic textures with accurately placed autogenobjects and additional custom scenery objects to give a true '3D' feelto your VFR flights. Features include multiple simulator support from a singleinstallation, ultra-high 5m elevation mesh, optional custom nighttextures, water areas which are all fully landable and compatibilitywith third party airport sceneries. A Scenery Manager gives you fullcontrol over the scenery options and updates are automaticallyinstalled. Source Product Page
  5. /images/notams/notams19/just0717/justflight-1.jpgVFR Real Scenery NexGen 3D - Vol. 3: Northern England for P3D and FSX- to be released later this week. Here's a selection of screen shots and lots more can be found on theproduct page, along with all of the product details. /images/notams/notams19/just0717/justflight-2.jpg /images/notams/notams19/just0717/justflight-3.jpg /images/notams/notams19/just0717/justflight-4.jpgSource Product Page
  6. /images/notams/notams19/just0508/just0508.jpgVFR Real Scenery NexGen 3D is the next generation of Just Flight'shugely popular VFR Real Scenery series. The NexGen 3D software uses the very latest 25cm and 50cm aerialimages at 1.2m "in sim" resolution, rising to 60cm aroundairports. In addition to new imagery, the scenery now uses Just Flight's newGenMart system to add a huge array of autogen objects for an immersive"3D" feel. The combination of photographic scenery with accuratelyplaced autogen objects gives a truly realistic representation offlying over the real world. As well as trees, houses and industrialbuildings, the object library contains features such as wind turbines,wind farms, lighthouses and churches, all placed where theirreal-world counterparts are located. /images/notams/notams19/just0508/just-1.jpgMultiple simulator support - the scenery can be active in all your supported simulators at the same time using a single installation 25cm/50cm aerial photos taken from 2015 onwards used as source imagery Scenery Manager utility included so you can adjust scenery options and activate/deactivate the scenery in individual simulators Performance boost - because the display of photo textures and individually placed autogen objects is more efficient than the generic tile-based system used in default scenery, the performance of your simulator(s) will actually improve when NexGen 3D scenery is being used! 1.2m/pixel general texture resolution. The texture resolution around airports and specific points of interest is 60cm/pixel. 5m (ultra-high) elevation mesh resolution Comprehensive 3D autogen coverage of buildings and vegetation, accurately placed from real-world data Numerous additional custom scenery objects Adjusted default landmark objects Optional custom night textures All water areas are created as simulator 'water' and are fully landable in appropriate aircraft Default airports or runways have been adjusted as necessary Automatic updating as new or expanded data becomes available Compatible with third party airport sceneriesSimulator UsageThe Real Scenery NexGen 3D sceneries are designed to install asingle set of common files which can be accessed by any of thesupported simulators installed on your system. You can have thescenery 'active' in all your supported simulators at the same timewithout any need for duplicated files. The included Scenery Managerutility will let you switch the scenery on or off in individualsimulators whenever you want. /images/notams/notams19/just0508/just-2.jpgPerformanceBecause the display of photo textures and individually placedautogen objects is more efficient than the generic tile-based systemused in default scenery, the performance of your simulator(s) willactually improve when NexGen 3D scenery is being used! If you arecurrently using lower display settings because of performance issues,you can utilise this improvement by increasing your settings for moredetail or just enjoy the increased performance at your normalsettings. Images And ResolutionThe NexGen 3D sceneries are generated from original 25cm or 50cmaerial photos. These have been taken in the last few years so shouldbe largely up to date. The main scenery coverage is created to give 1.2m resolution,i.e. each pixel in the ground image will represent 1.2m of the actualground. This is high enough to give good detail even when flyingfairly low. For areas where you are most likely to get very close to the ground(such as around airports) the resolution has been increased to 60cm,which will give four times as much detail when you are very close tothe ground on approach. Autogen 3D ObjectsThanks to Government initiatives in making vast amounts of spatialdata freely available, commercial data suppliers and the OpenStreetMap(OSM) project there is now a huge database of mapping informationavailable and it is possible to generate autogen data for largeareas. The NexGen 3D scenery come with accurate autogen created from acombination of data sources, which allows the placing of 3D models forvirtually every house and larger building in the country, the creationof most wooded areas and many individual trees. Autogen objects are generic. While you will see houses where thereare houses, and churches where there are churches, they will begeneric representations rather than exact models of the specificreal-world buildings. Algorithms have been used to interpret thesource data for the most realistic results, based on building size andusage, so you should see the correct mix of residential and industrialbuildings in most areas. /images/notams/notams19/just0508/just-3.jpgWater MaskingAll major and minor water areas in the scenery are included assimulator 'water' with appropriate water masking. Lakes, rivers,streams, reservoirs and ponds can all be landed on if you are flying asuitable aircraft. Terrain MeshThe "ups and downs" in the landscape are created by the elevationmesh lying under the terrain textures. In the default UK scenery theresolution of this mesh is only 76m, meaning that the elevation pointsare placed 76m apart, with the result being gently rolling landscapewith very little detail. Mountains look soft and smaller hills getmissed out completely. NexGen 3D scenery comes with an ultra-high-resolution elevationmesh of 5m. Virtually every detail can be seen, from the individualcrags and crevices of mountains down to the raised embankments alongmotorways. Night LightingNexGen 3D scenery includes custom night textures to providelighting effects at night and smooth dusk/dawn blending between theday and night images. The night textures are separate from the main photo textures andthe Scenery Manager will give the option to switch them off if youwish. If you have another night lighting or Night Environment add-oninstalled, you may wish to have that supply the night lightinginstead. Note that not all night lighting add-ons will work overphotoscenery so check before any new purchase. /images/notams/notams19/just0508/just-4.jpgCorrected Default AirportsAll simulators use a similar database of airport information toplace the default airports, runways, taxiways and basic airportbuildings. In most cases this is fairly accurate and will fit inreasonably well with the 'real' items showing on the accuratephotographic scenery. This is not always the case, however, and youmay see some misalignment between the overlaid runways or taxiways andthe ones showing on the textures. In some extreme cases they have gotthe placement very wrong. While this was not obvious in the defaultscenery it does get highlighted when you can see the true ground. There are a small number of airports where the locations are badlywrong. In some cases they may put the airport a mile or more fromwhere it should be. In these situations they will certainly not matchthe real locations shown in the photoscenery. This is a fault in thesimulators and not in the scenery. Wherever possible we have relocatedthe airports or moved the runways to better match with thephotoscenery. Add-On AirportsNexGen 3D scenery will work fine with custom airport add-ons. Toensure the custom airport detail appears above the NexGen 3D scenery,simply adjust the position of the custom scenery in your simulator'sScenery Library so it is above the entry for the photo scenery. /images/notams/notams19/just0508/just-5.jpgOther Photo SceneriesIf you have other photo scenery areas installed which overlap withthis scenery, you may need to adjust the scenery library priorities toensure they appear the way you want in those areas covered by bothsceneries. For example, you may have our NexGen photo scenery installed andalso a London scenery at an even higher level of detail from anotherdeveloper. You would ideally want the higher detailed scenery to bedisplayed when you get over London and this can be done by adjustingthe position of the higher-detailed scenery in the simulator SceneryLibrary so it is above the entry for our scenery. As long as the mosthighly detailed scenery is accurate and includes its own autogenobjects, the transition between the areas should be fairlyseamless. Inevitably there may be minor differences in the coloring ofthe ground images or the layout of the water masking or nightlighting, as sceneries from other developers will be using differentoriginal source images and development methods. Adjusted Default LandmarksBy default, host simulators contain many individually modelledlandmarks such as notable buildings, famous bridges and historicfeatures. Unfortunately these are often only roughly placed in thecorrect location and many are displayed larger or smaller than theyshould be, or sit at an incorrect angle. This can make them lookcompletely wrong when the default generic terrain is replaced byaccurate photo scenery. Where possible we have replaced these instances with suitablerelocated and/or resized versions. Where this hasn¡¦t been possible, wemay have removed the landmark entirely if it would look reallyincongruous. If the scenery contains relocated landmarks you will seean option in the Scenery Manager program to turn this off if youprefer to see the original landmarks in their original sizes andlocations. /images/notams/notams19/just0508/just-6.jpgExtra Scenery ObjectsAs well as autogen buildings, the mapping data has been used toidentify some other notable building types that would be seen (andused for VFR navigation) in the real world: lighthouses, windmills,wind farms and so on. Where they have been located, these have beenadded to the scenery as extra objects. If the NexGen 3D scenerycontains these extra objects, you will see an option in the SceneryManager to turn them off if you want to. Scenery ManagerEach volume of NexGen 3D scenery includes a Scenery Manager utilitywhich lets you adjust various options and lets you turn features on oroff as required. The options may vary between volumes, but willinclude things like the Autogen, the ultra-high-resolution mesh, extrascenery objects, adjusted landmarks and modified airports. The Scenery Manager is also used to set the scenery active (or not)in all the supported simulators found on your system. Purchase Just Flight - VFR Real Scenery NexGen 3D - Vol. 2
  7. /images/notams/notams19/just0206.jpgVFR REAL SCENERY NEXGEN 3D Vol. 1: Southern England & SouthWales out now at the FlightSim.Com Store. The first volume in Just Flight's new series of UK photographicscenery for P3D and FSX is now on sale! /images/notams/notams19/just0128/justflight1.jpgVFR Real Scenery NexGen 3D uses the very latest 25cm and 50cmaerial images at 1.2m "in sim" resolution, rising to 60cmaround airports, and combines these high-resolution photographictextures with accurately placed autogen objects and additional customscenery objects to give a true 3D feel to your VFR flights. Features include multiple simulator support from a singleinstallation, ultra-high 5m elevation mesh, optional custom nighttextures, compatibility with third party airport sceneries and waterareas which are all fully landable. A Scenery Manager gives you fullcontrol over the scenery options and updates are automaticallyinstalled. /images/notams/notams19/just0128/justflight2.jpgPricing is for P3D v1-v4, FSX and FSX: Steam Edition £24.99 / €30.95 / $37.99 /images/notams/notams19/just0128/justflight3.jpgPurchase VFR REAL SCENERY NEXGEN 3D Vol. 1: Southern England & South Wales
  8. /images/notams/notams18/just1029.jpgNew generation of VFR photographic scenery coming soon! We're happy to be able to announce that the next generation of ourhugely popular VFR Real Scenery series of photographic scenery for theUK is coming soon for P3D, FSX and FSW! VFR Real Scenery NexGen 3D uses the very latest 25cm and 50cmaerial images to provide a general 'in sim' texture resolution of1.2m/pixel, which increases to 60cm/pixel around airports and specificpoints of interest, as well as a huge array of autogen objects toprovide an immersive '3D' feel. The combination of photographicscenery with accurately placed autogen objects gives a truly realisticrepresentation of flying over the real world - and you'll get aperformance boost as well! As well as vegetation, houses and industrial buildings, the objectlibrary contains features such as wind turbines, lighthouses andchurches, all placed where their real-world counterparts arelocated. More details and some early screen shots can be foundhere. Volume 1 should be available next month, details can be found ontheproduct pagewhere you can also sign up for email notification.
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