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/images/notams/notams19/blen0911/blen0911.jpgWe have a lot of exciting news for XPlane2Blender users on threefronts: the Blender 2.49 Converter, Blender 2.8 support, andv3.5.1-beta.2. Firstly I want to say a huge thank you to all the community for allyour patience, advice, and support during this time of heavydevelopment and slow releases. One of the biggest changes, I think, toXPlane2Blender in the last few months has actually been all of you!I've asked for advice and gotten constructive comments in droves, I'veasked for projects and I've gotten example files to work with! I evenasked for help with contributions to the project and gotten severalpull requests to merge! Your passion for Blender and X-Plane inspiresmy passion for making the tools you want and need! The 2.49 ConverterThe XPlane2Blender 2.49 converter has been in development fornearly a year, and the alpha is almost here. Some doubted if it waseven possible to save these old projects, but the results speak forthemselves. Observe these screen shots of Laminar Research's KingAirC90B, F-4, and Boeing 737 that have been converted and exported withXPlane2Blender for 2.79! These are not proofs of concept, they actually work very well!Animations, manipulators, panel textures, meshes, lights, OBJdirectives like shading, no shadow, DISABLE_DRAW, ATTR_light_level,and more, autodetecting textures, and preserving workflow featureslike picking the same OBJ file names and BULK export vs Regular exportare all in the alpha. Basic scenery objects also convert, but somedirectives aren't included yet. /images/notams/notams19/blen0911/blender-1.jpg /images/notams/notams19/blen0911/blender-2.jpgWe are not feature complete, and it will never be perfect:pre-conversion and post-conversion fixes will likely benecessary. However, spending only a day or two for the conversion isfar better than redoing years of work! Source