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Showing results for tags 'airports'.
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26 downloads
This scenery is for Trenton-Princeton airport in Lawrenceville New Jersey, USA. This was a small private field that at various times in its history hosted the US Army Air Corps and the New Jersy Forest Fire Service. Information about this field was obtained from the wonderful website “Abandoned & Little-Known Airfields.” http://airfields-freeman.com/NJ/Airfields_NJ_Trenton.htm#trenton’ To learn about airfields in your area be sure to visit the website main page at www.airfields-freeman.com. Links and instructions for required scenery object libraries are included in the readme. Trenton-Princeton Airport V1 240330 Trenton-Princeton Airport.zip Scene by PhrogPhlyer-
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- new jersey
- airports
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24 downloads
This scenery is for Central Jersey – Windsor airport in New Jersey, USA. This was a very active field that was closed due to the start of WWII and unfortunately never reopened. Information about this field was obtained from the wonderful website “Abandoned & Little-Known Airfields.” http://airfields-freeman.com/NJ/Airfields_NJ_Trenton.htm#centraljersey. To learn about airfields in your area be sure to visit the website main page at www.airfields-freeman.com' Links and instructions for required scenery object libraries are included in the readme. Central Jersey Windsor V1 240330 Central Jersey Windsor.zip Scene by PhrogPhlyer-
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- new jersey
- airports
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Why are there so many airports that can't be entered into the Garmin to fly direct to?
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Freeware Focus: MSFS Airports By FilbertFlies Welcome to this month's pick of the best free add-on airports for Microsoft Flight Simulator! If you have any suggestions for the next episode of Freeware Focus,drop a link in the comments and I'll take a look at them. Included Airports And Download Links KAVX Catalina Airport in the Sky (Ace Clearwater Airfield) SBCY Cuiabá Marechal Rondon Airport LGHI Chios Airport VIDP Delhi Indira Gandhi Airport YRED Redcliffe Aerodrome and Landmarks NZTL Lake Tekapo Airport System Specs i7 8700k processor 32 GB RAM GeForce GTX 1080Ti LG UltraWide 25UM58 25-inch Monitor Thrustmaster T16000.M flight stick FilbertFlies Youtube Channel
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When I select my departure airport from the first map, only a few airports show up as selectable. The others are very small white dots. In the Philippines there's only one airport when you see the whole country. I know if you zoom in you can get some more, but why aren't they all selectable?
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hello guys, i developed a mobile app and i thought it would be useful while flying Flight Simulator, you can search all world airports and view all data about airport and its runways , ( runway length, elevation, slope, approach types available, ils frequency ) and see everything on map,, you also can search navigation ads and view its frequency, type and see it on map, or you can view nearby airports and navigation aids near your location or any coordinates you enter , also you can get METAR & TAF ( FULLY DECODED ) one last thing , you can search 1800+ aviation abbreviations with definitions ! the application is called Aviation Nerd here are some screenshots this is the link on app store for iphone users : https://apps.apple.com/us/app/id1489363584 and this is the link on play store for android users : https://play.google.com/store/apps/details?id=com.mahmoudabdellatief.flightsim the database is updated monthly. there is also ad free paid version that works offline as well, its called Aviation Nerd Pro i hope you love the app, if you have any suggestions or recommendations or feedback, i will be glad to receive them in the comments thanks alot guys happy landings
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Fruit Stand Tutorial By Roy White How To Populate Airports Correctly In X-Plane Flight simulation has come a long way from when I first started 'flying' back in 1986. This was a time when flight simulation was still in its infancy and where crude black and white lines doubled for runways and scenery! The detailed scenery, particularly airports, we 'fly' on our home computers today, create an immersion factor that rivals, and in many ways exceeds, that provided by commercial flight simulators costing millions of dollars! However, as many of us will know, flying into a deserted airport (i.e. no aircraft to be seen anywhere) destroys some of this illusion. To counter this, many authors (of otherwise superb X-Plane scenery renderings) go to the most common library available - 'OpenSceneryX' - and randomly select planes to populate their airports. The end result is that because 'random' aircraft have been used in the scenery design, the immersion factor again takes a battering. Why? Well, imagine you are drawing up to a gate at a European airport (say, your home airport, which you know intimately) and as you do, right next to you, you see a 'United' regional B1900! Either you've flown 4000 miles off course, or the most common cause, the wrong aircraft is present at the wrong airport. It takes many hours, sometimes days and months, to create a highly detailed scenery, yet the extra time needed to correctly determine how to populate the airport, in order to avoid the scenario mentioned, above is less than the time taken to read this tutorial! With that in mind, here is my procedure for populating airports. In each case, it doesn't matter whether these airports are downloaded from an internet site, converted (by myself) using FS2Xplane, or even payware scenery that I own. For each, it's the same procedure. For this tutorial, I will use two airports as examples: MPTO and LIRF since they will illustrate the steps for a single terminal and additional ones for multi-terminal airports. Data Collection To find details of the airport of interest, the best go-to site is Wikipedia. Simply open Google or your preferred search engine and type "wiki xxxx airport" in the search box (xxxx is either the four digit ICAO code or airport name). You will find a listing of all the airlines serving that airport, which terminal (if multi-terminal) they use, and many statistics such as the busiest routes. Do likewise for any airline, e.g. type "wiki Aeromexico" and you will find a complete listing of their current fleet (including cargo if they have them) and their retired aircraft (see Aeromexico.pdf). Another great site for airport info (and one which saves a great deal of time) is www.ifly.com. Here you'll find the terminal layout for multi-terminal airports as well as a pull-down listing of the airlines at each terminal! This is used extensively as you will see later. Important information gained from these sites regarding an airline is kept in individual 'work folders', e.g. Airlines/Aeromexico, as I will need refer to it many times in the future. One more go-to site is https://skyvector.com/ which, whilst primarily designed for flight planning, is a good place to access terminal diagrams of (most) airports in the world. Planes, Planes, Where Art Thou? I started on this tutorial several months ago, but when I got to this section work came to a halt as I saw a significant problem...there were very few choices of 'real world' aircraft available for X-Plane! How come you say, as the OpenSceneryX library of aircraft, plus the few available in the lib/airport section that comes with X-Plane, has more than 600 varieties? Because unfortunately it is sixty six percent incorrect! One does not realize until a spreadsheet is created (see Airlines tab in XPlane Static AC Libraries.xlsx) that the library authors, in the most part, assembled groups, one of aircraft and one of liveries, and then married the two together. The result of this is that many airlines will be flying aircraft which they do not own. These erroneous liveries are shown in red. Additionally, due to the age of the data, it includes now defunct airlines (green). If we look at the spreadsheet we can see how few real aircraft (black) the library contains; only 147 out of a total of 622. This covers only 54 airlines and even some of these have logos which have been superseded by new ones. The same goes for cargo aircraft (see Cargo tab in the spreadsheet), out of 67 available, only 19 are current and only 5 carriers are covered! There are a number of excellent free aircraft libraries available for X-Plane - North American, European, Serviced, World Aircraft all authored by Robin Tannahill (Royaloak) - which do a good job at adding a few more 'real' liveries (see Serviced tabs) to airports. Apart from these however, aircraft libraries are few and far between. Other than collecting for your personal use, aircraft that scenery authors had created for their own sceneries, there was nothing. With this in mind, I transferred my activity to creating and uploading "THE-FRUIT-STAND" library (Download The Fruit Stand Aircraft Library) which contains 455 current liveries for 17 aircraft types. Adding this library to your system goes a long way in allowing you to populate your airports correctly, as it contains over 200 current carriers not available in the other libraries (see TFS tab in XPlane Static AC Libraries). The possibility of adding another similar dedicated library down the road is being researched. This will cover the major workhorses of the airline industry, the A319/A32x and B73*series, which would really complete the picture. MPTO I recently downloaded Andrew Clements (AndyrooC) MPTO Tocumen scenery as it was exceptionally well done, but (for my visual satisfaction) needed the correct aircraft installed. Because of this, it provides a good example for my procedure. This is to be taken as an illustration of what can be improved using logic from information readily available, and with the inclusion of "THE-FRUIT-STAND" library which was not available when the MPTO Tocumen scenery was authored. This is typical of what is found in many of the sceneries you may have downloaded from various web sites, and not an oversight by Andrew Clements who has kindly given us an excellent scenery of an important airport. Here are the extracted Wiki MPTO airline and cargo details (pictures above), stats on the busiest routes and the hub airlines, (pictures below). The Jeppesen chart (see MPTO.pdf which I sourced through Google, whilst outdated, gives us much needed info regarding the location of the main airport and Cargo terminal. Ifly MPTO (see picture below) adds to our knowledge and confirms the new South terminal will not be operational until 2017. Now let us compare with what was contained in the downloaded scenery with my observations in brackets: Main terminal: MD11 LTU (airline defunct) B772 United (old colors) MD11 Emirates (aircraft never operated by Emirates and airline does not fly into MPTO) B738 AeroMexico (perfect) B763 Air Canada (old colors) Southern terminal will not be operational for another two years, so no aircraft should really be located here at this date: A320 Aerolineas Argentinas (airline does not fly into MPTO) A340 Aerolineas Argentinas (airline does not fly into MPTO) B738 AeroMexico A320 Adria Airways (This European airline does not fly into MPTO and an A320 could not reach here) Cargo terminal: A320 DHL (DHL do not have any A320 in service) Dash 8 Air Canada Jazz (Dash 8 range is only half the distance between MPTO and CYYZ) ATR42 Aer Lingus (This European airline does not fly into MPTO and an ATR42 could not reach here) Modifications In summary, the only 'legitimate' aircraft presently at MPTO is the B738 AeroMexico! My first step to correct this is to remove all the installed aircraft except the B738 AeroMexico at the Main terminal. I then will check the MPTO airline and destination lists with my X-Plane Static AC Libraries in this tab order, TFS, Airlines and then Cargo for all possible appropriate matches. TFS is used first even if there is a match in Airlines since the TFS is visually far better and, in most cases, a smaller file. I also check the Serviced tabs for matches as they would provide a variation. The result is shown below: AeroMexico Since the only destination is Mexico City the airline would logically use the B738 for this mileage, so the current installation is correct. Do not add the B772! Air Canada The B763 is a good selection but Airlines (OpenSceneryX) is in obsolete colors only so use the TFS A333 instead which is also a reasonable selection. Air France TFS B772 Air Transat TFS A332 American Airlines B738 Delta Airlines MD80 Iberia TFS A346 or Serviced Airline A340 KLM TFS B772 or B773 or Serviced Airline B747 TAP TFS A343 United Airlines A319 DHL TFS A300BF UPS TFS A306F As you can see, there are plenty of options to populate your main MPTO terminal available to you. I also refer to the 'busiest' stats to get an idea as to what quantity of any individual airline makes sense. Incidentally, the program I use most to populate the scenery is Marginal's Overlay as I originally found it faster and more flexible than WED, but the latest WED revisions now allows you to do the same thing so it's personal preference. LIRF The above procedure is followed again but, as LIRF is a multi-terminal airport, additional data is required to identify which terminal is which, and what airlines are assigned to them. Wikipedia does help here as it lists the terminal numbers for each airline (see picture below) but we must also find a diagram so that we can match the terminals with whatever scenery we are using. Here is where the iFly site can greatly simplify our work. The three iFly LIRF Terminal pics (see pictures below) give you all the info you need to a) determine the terminal locations and b) which airlines are served at each of them (I've only shown the terminals 1 and 5 to give you the idea). AI Traffic I would be wrong if I didn't mention 'moving' aircraft as this is really where it all started (FS2004 and FSX). In recent years, software has been developed so that AI aircraft can fly real world airline schedules from most (if not all) airports. The realism is such, that it's now possible to see an aircraft, say a BA aircraft, being directed to its correct gates! A major key in allowing this kind of realism is the reasonably accurate ATC system included in Microsoft Flight Simulator. Unfortunately this (still) is not the case in X-Plane and until this is remedied, X-Plane's skies will be devoid of life. Ironically, the reverse is true regarding the populating and placing of static aircraft. X-Plane is extremely easy as you can see from this short tutorial, but doing the same in FS2004 or FSX is next to impossible (for most). If attempted, lots of gate conflicts would arise with AI traffic. There is an X-Plane payware program available called "World Traffic" which was developed 2 to 3 years ago which has just had a recent modification allowing freeware aircraft to be added. However, it relies on individually-made tracks for each airport and basically only simulates take-offs and landings (not complete flight plans), so it's not really in the same league as the MSFS offerings. Summary In conclusion, this tutorial is designed to get you thinking on a 'realism' track and by no means covers all the possibilities that I am sure you will discover once you get involved. Once you have upgraded a few of your airports and experienced the increased immersion factor, I think you will find it hard to resist systematically modifying all your installed airports. What I can also assure you of is a greater awareness of real world operations and, if you are a traveler, far greater interest in the airports you are visiting, all of which adds to your flight simming knowledge. Roy White
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How To Populate Airports Correctly In X-Plane
Nels_Anderson posted a topic in Nels Corner - Articles
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