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Review: Macco Simulations - Cancun MMUN for MSFS 2020 By FilbertFlies FilbertFlies presents a review of the new Cancun International Airport (MMUN) created by Macco Simulations for MSFS 2020. He examines both the airside and the landside of the airport and also looks at ground textures and night lighting before offering his opinion. About Macco Simulations - MMUN Cancun International Airport Features: Fully custom jetways PBR materials used throughout, utilising 4k textures where appropriate 8 layers of ground textures Fully optimized buildings and textures for best performance on PC and XBOX Basic interior modelling for better pilot immersion Custom lighting across the aprons Custom static vehicles maccosim.com System Specs i7 8700k processor 32 GB RAM GeForce GTX 1080Ti LG UltraWide 25UM58 25-inch Monitor Thrustmaster T16000.M flight stick Thrustmaster TFRP T. Flight Rudder Pedals Honeycomb Bravo Throttle Quadrant FilbertFlies Youtube Channel Discord
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/images/notams/notams22/macc0413.jpgNew for Microsoft Flight Simulator, this airport brings a trueenhancement to any short or long-haul flights. Cancun International Airport is located on the Caribbean coast ofMexico's Yucatan Peninsula. The airport can handle over 22 millionpassengers a year through the use of its 4 terminals and 2 parallelrunways. Officially opened in 1974, the airport has gone through manyexpansions including the newest; T4, which opened in 2017, increasingpervious passenger count by 9 million. Cancun is renowned for its amazing holiday experiences, andattracts holiday-makers from not only the USA, but from around theworld. The location of Cancun makes short hops and long-haul flightsideal, with it being a 2 hour flight time from Mexico City and OrlandoFlorida, 4 hours from Los Angeles and 10 hours from Europe! The airport has been built specifically for Microsoft FlightSimulator 2020, utilizing custom PBR textures, and custom models tobring the airport to life. Special attention and detail has gone intothe ground markings, utilizing around 8 custom layers of textures tobuild a true reflection of the real-life detail. FeaturesFully custom jetwaysPBR materials used throughout, utilising 4k textures where appropriate8 layers of ground texturesFully optimized buildings and textures for best performance on PC and XBOXBasic interior modelling for better pilot immersionCustom lighting across the apronsCustom static vehiclesSource
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/images/notams/notams22/macc0328.jpgIt has been a long time, but we are ecstatic to show you our latestairport: Cancun International Airport MMUN - Mexico. Why Cancun?As many of you know, our previous 2 airports have been in theUnited Kingdom, and were expecting another UK airport from us. Fromvery early on, we have wanted to recreate Cancun Airport, and we hopeit exceeds your expectations. American pilots will hopefully loveflying here, along with European pilots on a long haul flight! It istruly an amazing approach and an amazing airport to fly into! Over the last 10 months, we have spent a lot of time researchingand finding reference images. The satellite imagery within thesimulator was horrible, with the runways being wonky, and theresolution being as bad as it could get. Therefore we opted to replacethe satellite imagery with a better one. Almost 40% of the start ofthe project (half of 2021) was dedicated to sorting out the atrocioussatellite imagery, and placing over 8 layers of ground textures torealistically replicate the real life airport. The airport has 4 terminals, all with very unique architecture,which made for some interesting modelling and texturing. Our referenceimagery spanned over 10 years, and finding the most up-to-date was astruggle. But alas, we have faithfully recreated every part of theairport. The airport has passed through many testers, and every one of themstated it was our best work yet. This time around, we have opted to release the airport in a V1 fullrelease state, unlike the releases of EGBB and EGCC as betas. Thereason for this is that we found that releasing as a Beta means thatthe project drags, and takes longer than if we just get it fullycomplete. So unfortunately, we will no longer have frequent ‘Dev-Logs’which many of you very much enjoyed. We will however, be listening toevery single bit of feedback from the community, and will be updatingthe airport were necessary, so "Update-Logs" will be a thing. FeaturesFully custom jetwaysPBR materials used throughout, utilising 4k textures where appropriate8 layers of ground texturesFully optimized LODs for best performance on PC and XBOXInterior modelling for better pilot immersionCustom lighting across the apronsCustom static vehiclesCustom taxi signsCancun will be released to the public in Early April 2022. Source
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Air traffic at Canun International Airport (MMUN) and surroundings (Mexico). Airport by FSimStudios.