Search the Community
Showing results for tags 'military'.
-
47 downloads
This scenery is for the South Korean Army Airfield located at Pocheon ROK (RKRO, S-217). It improves upon the vacant default airfield and adds some of the surrounding area homes and businesses. The rendition is based upon a combination of satellite imagery and personal experience while flying from RKRO during a joint US-ROK exercise in the early 1980’s. There is a detachment of US Marine CH-46’s encamped on the Eastern side of the airbase. The Pocheon Airbase is approximately 30 miles from North Korea and 20 miles from the center of Seoul, the capital of South Korea. It would play a major role in the defense of South Korea, centered in one of the four major North to South ground assault valleys. Required libraries, web links, and instructions are in the enclosed Readme file. Pocheon Korea RKRO V1 231219 Scene created by PhrogPhlyer -
56 downloads
This scenery corrects and adds to the FSX default MCAF Quantico Virginia (KNYG). Although it can be used alone, it is intended as a complement to the MCB Quantico addon. https://www.flightsim.com/files/file/210882-fsx-scenery-mcb-quantico/ Scenery includes: · Larger ramp area to reflect current real-world configuration. · New hangars on the south ramp. · Repositioning of the control tower. · Elimination of the northern taxiway. · Buildings at the airfield and surrounding base area. · Crash-Fire-Rescue training pit. · Static aircraft on the ramp and in hangars. With the MCB Quantico scenery, you can depart the airfield and have access to several drivable roads traversing the 15-mile-wide base. Required libraries, web links, and instructions are in the enclosed Readme file. MCAF Quantico KNYG V1 231216 Scene created by PhrogPhlyer -
Hereby some vintage and actual planes in Belgian airforce livery For the near future --> F35A replacing the actual F16
-
Hello! I am pleased to introduce the Virtual Royal Canadian Air Force (vRCAF) to the general flight simulator community! The vRCAF is a new military operator based on the day-to-day functions of the Canadian Air Force. We pride ourselves in upholding a thorough and realistic version of RCAF operations. This organization is staffed by longtime virtual special operations members and aims to push the niche world of military flying forward. Training is a critical part of our organization and is one of the requirements set by VATSIM to apply for/maintain special operations status. Our pilots are initially separated into tracks based on their chosen primary airframe. This track dictates how their training will flow. This initial training is rigorous, but should only take around 10 hours, no matter the airframe. This initial training will prepare you for the tasks assigned during operations and is greatly rewarding. Once initial training is completed, pilots begin their time as active duty, mission-ready officers in the vRCAF. Pilots can expect to fly around Canada for events and exercises, but also around the globe as our partners, and our scope is truly worldwide. For pilots who have been around the special operations community, this rundown likely sounds familiar to other operations around the virtual world. Our goal with the vRCAF is to push this interest forward. Our primary mission is to build a community. Military aviation does not happen alone in the real world, nor should it in the virtual world. The vRCAF will be organizing regular internal training/operation days where all available can fly together, utilizing their specific airframe to work towards a common goal. Hornet pilots will be utilizing Polaris and Hercules tankers for fuel, while transport pilots may be moving equipment, troops or other personnel to the site. Long story short, we want this organization to be one cohesive team. Everyone’s work contributes to our success. If this sounds like the place for you, we implore you to check out our website, http://vrcaf.org - there is more information there about our organization. If you have specific questions, please do not hesitate to reach out by joining our discord: https://discord.gg/deEj9A29tF Cheers all! Ryan “Bucky†Badger Commander, vRCAF
-
I built a few aircraft and scenery way back when for FS98 - the KC-135T in particular. Having been out of the loop for so long but now getting back into the new MSFS, I'd like to know if there is a way to build aircraft for MSFS (2020)? I work with Blender and have been looking at scenery development as well. I was in the USAF as a crew chief on KC-135 aircraft and I'm actually working on the KC-135R and T model again but for the new MSFS. Attached are a few images from my development from last year. I'm wondering if anyone would know a good workflow or at least point me in the direction for getting flight models in there? I know there are professional developers that are working fast and furious but for older and more casual designers like myself, it would be a good thread to start if not started already. You can see one of my very old builds, a KC-135T at the bottom of this page here on Flightsim.com - https://www.flightsim.com/vbfs/fslib.php?searchid=80008911 Thanks Much! Dale W. Jackson (former USAF KC-135T and R model crew chief)
- 7 replies
-
- 3d modeling
- aircraft
-
(and 3 more)
Tagged with:
-
Marine Air Virtual is open for flight operation as of right now. Join today. https://www.marineairvirtual.com
- 3 replies
-
- flight ops
- flight sim
-
(and 2 more)
Tagged with:
-
It is our pleasure to announce the opening of the virtual United States Intelligence Aviation.We are a group of flight simulator enthusiasts simulating the operations of the Central Intelligence Agency’s Air Branch. The vUSIA has been in development since 2019, and active in its current form since the fall of 2021. Established by a group of dedicated and experienced virtual military pilots and former/current international relations/conflict students, the vUSIA aims to provide a realistic, engaging and exciting experience for virtual pilots of all skill levels. We operate a fleet of aircraft based on known CIA linked dummy corporations and their operations. In turn, we operate our aircraft through a series of fictional dummy corporations (and one real-world US Air Force Unit). These corporations act in a similar way to a unit or squadron at other virtual military organizations, with a lead pilot supervising the training and participation of their fellow pilots. Details on each corporation can be found on the “hubs†page on the website, or in the vUSIA Discord server. As with any virtual military or paramilitary organization operating on the VATSIM network, we make use of a regimented training program. This ensures our pilots are prepared to conduct operations on the network respectfully and professionally. Details on the expected training for every pilot can be found on the “school†page on the website. By joining the ranks here at the vUSIA, you are entering an organization unlike any other in the flight simulation community. You will be operating clandestine missions unbeknownst to others, and participating in operations that will take you around the world. There are also always places for those who want to be engaged in the administration level, acting as a supervisor or mission planner. Both current staff members and open positions can be found on the “staff†page of the website. Our current fleet includes: -DHC6 Twin Otter -Dash 8 300 (DH8A and DH8D allowed as substitutes) -Antonov AN32 -Lockheed L100 (C130) -Dassault Falcon 50 -Gulfstream V (Gulfstream IV allowed as substitute) -Boeing 737-700 -C32B Gatekeeper (B757-200) -Boeing 767-300 -Boeing 747-200 -An assortment of helicopters (pilot’s choice) We’d love to answer any and all questions you may have! Feel free to leave a comment here, or you can reach us online on our site or Discord. Site: https://www.vusia.org Discord: https://discord.gg/QA77rRDA9D All the best for the holidays! -vUSIA staff
-
- air branch
- cia
-
(and 3 more)
Tagged with:
-
I am giving the A-10 Warthog a go and have been flying the FSX Fairchild A-10 Thunderbolt II by Mike Stone and reworked by: Pave Tack by Karol Chlebowski Threat Warning Scope by Dietmar Loleit Chris Tomlin 3D landing lights Repaint by Steve Hess This Freeware plane did not come with a spec or reference sheet so I have no clue on take-off and landing speeds and flap us. Take-off not a problem but would like specs on descent and approach speeds and flap position and ILS Glideslope approach and landing speed and flap settings. If there is a website where I can download this info that information would be great. Thanks everyone in advance. Flying FSX Steam Edition.
-