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Showing results for tags 'euroairport'.
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/images/notams/notams20/base0805/basel-1.jpgScenery developer Fsdreamteam (FSDT) have released somepreview images of their upcoming scenery of Basel for MSFS. /images/notams/notams20/base0805/basel-2.jpg /images/notams/notams20/base0805/basel-3.jpgEuroAirport Basel Mulhouse Freiburg is an international airport 3.5km northwest of the city of Basel, Switzerland, 20 km southeast ofMulhouse in France, and 46 km south-southwest of Freiburg im Breisgauin Germany. The EuroAirport consists of a single terminal building, abrick-style main area with four levels and the Y-shaped gate areaattached to it. Source
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/images/notams/notams20/fsdt0111.jpgEuroAirport Basel Mulhouse Freiburg represents an airportbordering three countries in Europe: France, Switzerland and Germany. Madefrom the ground up for Prepar3D V4, in full PBR, to achieve the mostrealistic looking representation of this airport to date. FeaturesA true fully native scenery, designed from the ground up for Prepar3D v4.Designed for PBR, with advanced materials and shaders.Complete Dynamic Lighting, optimized for speed. Two levels of complexity controlled by the in-game YouControl menu.Completely made using the P3D4 SDK.Highly detailed SODE Jetways.GSX Level 2 free to use at this airport.Complete GSX Level 2 integration, including custom Pushback routes on each parking.Animated passengers inside the terminal, visible from the cockpit. Can be optionally disabled.Many animated custom ground vehicles.Fully 3d taxiways lighting.High resolution building textures.Complete four season textures, with ice/snow effects in Winter.Source