LRVR Posted December 17, 2020 Share Posted December 17, 2020 I would like a way to receive goal data automatically after a scenario ends. I can see in the SDK samples there are two with features I need. First is the C++ MissionAction project which runs and connects to P3D and waits for a "Windows" event (scenario resolution) to be received before displaying result 0 = failed, 1 = crashed, or 2 = complete... from my understanding. But doesn't pass goal data. Second is the C# Managed Mission Objects project which runs and opens a GUI to let you button connect to P3D and button request goal data. I would either need to add a way to receive goal data after the "Windows" event (scenario resolution) in MissionAction or have Managed Mission Objects wait for the "Windows" event. Any assistance with this? Link to comment Share on other sites More sharing options...
Recommended Posts