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Who wants to See MUGM GTMO "Gitmo" for MSFS Updated?


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I took on this challenge, knowing little to nothing about developing, and have been super busy learning Blender and using the MS SDK. Thus far, I have been working on terraforming and fixing coast and terrain elevation, around the MUGM Leeward Point Airport.:pilot:

 

As well as learning how to customize and import objects. Still having problems importing PBRs from Blender, but the work continues with models getting custom paints until I get the PBRs to work.

 

This is what I have so far:cool:

 

Anyone interested in helping or using the scenery?

 

MUGM Terminal v1-1.PNG

MUGM ATC v2-1.png

MUGM ATC v1-1.png

GTMO MUGM v1-1.png

GTMO Leeward Ferry Landing Angled1.png

GTMO Leeward Ferry Landing - 1.png

GTMO Windward Phillips Dive Park-1.png

CGIXii
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  • 2 months later...

Hello everyone,

 

Phase 1, has taken longer than anticipated due to an SDK issue with terrain, especially elevation of coastal areas at 0MSL, and re-working Textures which are taking me quite long.

 

I hope to have most parts of the Leeward area done by June 2021.

 

Currently ongoing, Terraforming Leeward, near buoys and No wake zone.

 

Meanwhile I have completed the outside of ATF tower, Main AMC Terminal/Hangar

 

Notes:

The project is to have a significant resemblance of Leeward Airport was during the Haiti earthquake in 2010.

 

All references are from either Public Domain, dvids, Public Affairs Office, Guantanamo Gazette publications, & personal experiences (based on public space access & photographs)

 

This is for entertaining purposes only, and for those who currently fly, or would like to fly a GTMO Route from Jacksonville or Ft Lauderdale Florida.

 

If you can't wait for the release of a C-130 and or other Military style cargo Aircraft by MSFS or third party, "Give me a Thumbs Up"

CGIXii
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This looks awesome! I will definitely give this a try when you are ready with it.
Intel Core i7 10700KF (8-Core 5.1GHz Turbo Boost), RTX 3070 8GB, 32GB Dual Channel at 3200MHz, 512GB M.2 PCIe NVMe SSD. Monitor: Samsung C49RG9x. VR: Oculus Quest 2.
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  • 4 weeks later...

well,

 

It has been a 6 months of amazing learning to say the least.

 

We are very close of a Beta release, if you are still interested.

 

Beta content Package #1

 

Version 1.0Beta - 1.1 release (ongoing improvements)

 

1. Heavy Terraforming elevation of Leeward coastline and nearby landscape, including harbor and river at +-0 MSL

 

2. Custom 3D Models includes:

Terminal Hangar - complete

ATC Tower - complete

annex Logistic and Admin buildings - complete

Warehouse - complete

Fire Engine Parking - complete

HAZMAT and Loading points - complete

Marked Water Tower - in-progress

 

3. Stock models and props placed through out - ongoing

 

Version 1.2 - 1.3

 

Fixes of image transparencies from Blender to MSFS (not sure how keep transparencies and PNG from disappearing when importing into MSFS). i.e. AMC, MWR, NAVFAC, and other Navy insignias, are not keeping properties after successful import of model .

 

anyone have a clue?

 

Custom buildings:

 

Leeward Ferry Landing re-work

Towers and Miscellaneous buildings near Airport and beaches

 

later releases will include:

terraforming of Windward, Ferry Landing, McCalla Airfield, and Cable beach

CGIXii
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Looking forward to it. Sorry I can't help with your question, I don't have the technical know-how, but still following your updates!
Intel Core i7 10700KF (8-Core 5.1GHz Turbo Boost), RTX 3070 8GB, 32GB Dual Channel at 3200MHz, 512GB M.2 PCIe NVMe SSD. Monitor: Samsung C49RG9x. VR: Oculus Quest 2.
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  • 1 month later...

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