Garciamk3g Posted June 9, 2018 Share Posted June 9, 2018 Can anyone point me in the right direction as to where I Can find a good Tutorial to create a Gauge that will allow me to simulate Ice build up on a VC Windshield similar to what Bill Lyons has done to the G21 Goose and the Piper Apache in FS2004. Phanteks Eclipse P400A, Asus Prime Z490-A, Intel i7 10700k, Nactua U12A cooler, 64GB 3600mhz RAM, Nvidia EVGA RTX 3060 12GB XC Black Gaming, 500GB Samsung 970 Evo NvMe, 1TB WD SSD, 2TB WD SSD, 2TB Seagate Barracuda HDD, 650W 80+ Gold Thermatake ToughPower GF1 Fully Modular PSU. Link to comment Share on other sites More sharing options...
n4gix Posted June 17, 2018 Share Posted June 17, 2018 As far as I can determine, no such 'tutorial' exists. In any event, getting 'ice' or 'fog' to appear is more than simply a gauge. Such effects require support from the compiled model itself. Unless there are 'window polygons' extant upon which such effects can be projected, it simply is not possible to achieve... :( Bill Leaming http://smileys.sur-la-toile.com/repository/Combat/0054.gif Gauge Programming - 3d Modeling Military Visualizations Flightsim.com Panels & Gauges Forum Moderator Flightsim Rig: Intel Core i7-2600K - 8GB DDR3 1333 - EVGA GTX770 4GB - Win7 64bit Home Premium Development Rig1: Intel Core i7-3770k - 16GB DDR3 - Dual Radeon HD7770 SLI 1GB - Win7 64bit Professional Development Rig2: Intel Core i7-860 - 8GB DDR3 Corsair - GeForce GTS240 1GB - Win7 64bit Home Premium NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined... Link to comment Share on other sites More sharing options...
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