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ADE Stock Library Objects problem


robleroy

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Hello, first time poster

 

I recently upgraded to FSX: SE and I've been trying to use stock airport terminals to build my own airports, or enhance small, unused ones, both on ADE. Thing is, after compiling, the terminal doesn't appear anywhere on the sim. This is all after adding the library object files into the LOM, such as Atlanta.bgl, Boston.bgl, LA.bgl, Dallas.bgl, etc. (From Scenery/NAME/C/W. Is there any way around this?

 

I've looked everywhere for an answer and (sadly) no such luck. I'd REALLY appreciate your help

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I am not 100 percent sure if it applies to these objects you use, but I think some objects are tied to locations.

Meaning a terminal from Atlanta will only show up if used in the Atlanta area, and not elsewhere in the world.

 

I ran into that issue myself when trying to use terminals. That was in FSX Deluxe+Accel, Box Edition.

 

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I think there is a way around this. Something about finding the object's .bgl file and adding it to the addon Scenery folder or something.

But it could be a different way. I never tried that myself.

[sIGPIC][/sIGPIC]
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