I, too, don't see how VR fits into flight simming with real hardware. I have a fairly sophisticated 767 based rig with MCP, CDU, full throttle quad, and lots of switches and buttons I need to get to, and don't see how VR would add anything. In fact, given the hand-hardware integration needed to manage a complex airliner, having my eyes covered makes no sense -- I need to see the internal environment of my airliner, interacting with the flight controls and instruments. A large display that only has to show me the external world in brilliant 4K HDR video is all I need. A VR would not be better than that and would blind me from my real world hardware. There are more worthwhile applications for VR.