I don't know how often folk look at our high definition textures in the screenshots and are then disappointed, when they download and install them, only to be disappointed by the texture quality. Of course, we painters are to blame, if we don't remind you the FSX will only load a maximum size of 1024 pixel square by default.
Well, there are at least two ways of telling FSX to load larger than normal sized textures - the hard way and the easy way:
The hard way:
To do this, you need to open the FSX config file and edit it Open windows explorer and go to C:\Users\[...your user name...]\AppData\Roaming\Microsoft\FSX (you may need administrator rights to access the AppData directories) Open the file fsx.CFG in any text editing program - the Windows built in Editor works fine Scroll down (or use the search function) until you find the section [GRAPHICS] and look for the line "TEXTURE_MAX_LOAD=1024" and change the value to 4096 Save the fsx.CFG and then start the simulator. Now... FSX has a bad habit of resetting the configuration for many reasons, so you may have to check this value often
The easy way:
Visit frostysoftware.com (yes, the site is under construction, but the file you need is listed there on the notification page).
From the Frosty Software front page, you can download a very useful little program called "Texture Max Load Editor" (TMLE). This free application sets up a small module that is started when you start Flight Simulator. When FSX starts, a second, smaller, window will open on your screen and allow you to configure FSX according to the aircraft texture needs.
The beauty of TMLE is that it does all the fsx.CFG editing for you. It is free. It works in the background and does not use any more resources once it has reset the configuration.
@ forum mod: maybe you'd like to "sticky" this for a while?