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rfnagel

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  1. Complete included readme follows ("BFM_Readme.txt"):


    Battle For Midway for Microsoft Combat Flight Simulator 2
    =========================================================
    Battle For Midway: by Abacus Publishing.
    Additions, edits, fixes, and repackaging by: Rich ¥Weeds¥ Nagel


    Overview
    --------
    Thank you for installing Battle For Midway for Microsoft Combat Flight
    Simulator 2! The original "Battle For Midway" package was created by Abacus
    Publishing for Microsoft Combat Flight Simulator 1 and Microsoft Combat Flight
    Simulator 2.


    There were *NUMEROUS* mission bugs and typographical errors contained
    throughout the entire package. Some of the bugs and errors were so severe that
    some of the missions would completely crash and lock up the simulator, or they
    could not even be completed (especially in the Microsoft Combat Flight
    Simulator 2 version, which was simply a conversion of the missions by Abacus
    Publishing of their Microsoft Combat Flight Simulator 1 missions).


    Also, Abacus Publishing's Microsoft Combat Flight Simulator 2 version included
    original Microsoft Combat Flight Simulator 1 aircraft designed by Abacus
    Publishing that were converted to Microsoft Combat Flight Simulator 2 format
    for the package. These converted aircraft were quite poor looking (and lacking
    features) due to the nature of the conversions.


    This edited and repackaged version of Battle For Midway for Microsoft Combat
    Flight Simulator 2 fixes all of that! All of the mission bugs and typographical
    errors have been corrected and fixed, and all of the converted Microsoft Combat
    Flight Simulator 1 aircraft in the missions that were included with the Abacus
    Publishing package have been substituted with similar stock aircraft that ship
    with Microsoft Combat Flight Simulator 2.


    Note that the original Abacus Publishing aircraft have also been included in
    this package (with minor bug fixes and edits), although they are not actually
    used in the edited missions in this package.


    Also, two campaigns have been created and included in the package, as Abacus
    Publishing's Microsoft Combat Flight Simulator 2 version did NOT include
    campaigns... they ONLY included campaigns for their Microsoft Combat Flight
    Simulator 1 version (really STRANGE).


    The campaigns and missions also include generic stock cutscene movies that ship
    with Microsoft Combat Flight Simulator 2 ("Opening" and "Success" cutscene
    movies), a new additional printable splash screen and real-world historical map
    of the battles ("BFM.png" and "BFM_Map.png"), as well as resized "JPG" format
    versions of the images that are used for the missions' reconnaissance photos
    ("Recon_BFM_1.jpg" and "Recon_BFM_2.jpg").


    The missions have also been edited to add a little bit of weather (some light
    medium-altitude clouds, and a temperature layer).


    Lastly, the orignal Abacus Publishing Battle For Midway manual has been scanned
    and included in this package ("BFM_Manual.pdf"), as well as this HEAVILY edited
    readme ("BFM_Readme.txt").


    Introduction
    ------------
    The backdrop for the Battle For Midway are some very enchanting islands of the
    Pacific. It is ironic that such lovely scenery should be the setting for some
    of the most devastating and destructive fights of the entire World War II. You
    will fly some of the famous planes from this era as we recreate the Japanese
    and United States missions from the great sea and air battles of the Coral Sea
    and Midway Atoll.


    Installation
    ------------
    To install, simply unzip the directories and files contained in the archive to
    the root of your "Combat Flight Simulator 2" directory on your hard drive (in
    verbatim).


    Usage
    -----
    When you're ready to do battle in the Midway and Coral Sea areas and missions,
    simply start Microsoft Combat Flight Simulator 2.


    When Microsoft Combat Flight Simulator 2 starts you can either:


    1. Choose the Free Flight option, and fly any of the twelve newly-added
       aircraft installed.


    2. Choose the Quick Combat option, and fly any of the newly-added aircraft
       against the best that Microsoft Combat Flight Simulator 2 has to offer.


    3. Fly one of the two new campaigns. The new campaigns are:

       * "Battle For Midway - IJN" - Imperial Japanese Navy, from the side of the Japanese.
       * "Battle For Midway - USN" - U.S. Navy, from the side of the U.S..


    4. Fly any of the new individual missions:

       * "BFM - Coral Sea Missions" - U.S. or Japan
       * "BFM - Midway Missions" - U.S. or Japan


    Missions List
    -------------
    Here is a complete list of the new individual missions:
    _______________________________________________________________________________
    BFM_USN_01.MIS  U.S.
    08:00, March 10, 1942  Coral Sea Mission 01  Attack Japanese Outposts on Lae and Salamaua
    _______________________________________________________________________________
    BFM_USN_02.MIS  U.S.
    11:35, May 7, 1942     Coral Sea Mission 02  Sink the Shoho
    _______________________________________________________________________________
    BFM_USN_03.MIS  U.S.
    11:20, May 8, 1942     Coral Sea Mission 03  Protect the Lexington
    _______________________________________________________________________________
    BFM_IJN_01.MIS  Japan
    08:00, May 6, 1942     Coral Sea Mission 04  Launch to Attack American Carrier
    _______________________________________________________________________________
    BFM_IJN_02.MIS  Japan
    09:42, May 7, 1942     Coral Sea Mission 05  Defend the Shoho
    _______________________________________________________________________________
    BFM_IJN_03.MIS  Japan
    11:27, May 8, 1942     Coral Sea Mission 06  Destroy the American Aircraft Carriers
    _______________________________________________________________________________
    BFM_USN_04.MIS  U.S.
    07:10, June 4, 1942    Midway Mission 01     Scramble to Defend Midway
    _______________________________________________________________________________
    BFM_USN_05.MIS  U.S.
    08:06, June 4, 1942    Midway Mission 02     Sink the Kaga
    _______________________________________________________________________________
    BFM_USN_06.MIS  U.S.
    10:00, June 4, 1942    Midway Mission 03     Escort Dive Bombers to Attack Hiryu
    _______________________________________________________________________________
    BFM_USN_07.MIS  U.S.
    14:40, June 4, 1942    Midway Mission 04     Save the Yorktown
    _______________________________________________________________________________
    BFM_USN_08.MIS  U.S.
    17:00, June 4, 1942    Midway Mission 05     Escort Bombers to Sink Hiryu
    _______________________________________________________________________________
    BFM_IJN_04.MIS  Japan
    06:10, June 4, 1942    Midway Mission 06     Escort the Bombers to Midway
    _______________________________________________________________________________
    BFM_IJN_05.MIS  Japan
    08:06, June 4, 1942    Midway Mission 07     Intercept American Torpedo Bombers
    _______________________________________________________________________________
    BFM_IJN_06.MIS  Japan
    10:20, June 4, 1942    Midway Mission 08     Reconnaissance Flight from Akagi
    _______________________________________________________________________________
    BFM_IJN_07.MIS  Japan
    12:00, June 4, 1942    Midway Mission 09     Sink the Yorktown
    _______________________________________________________________________________
    BFM_IJN_08.MIS  Japan
    17:00, June 4, 1942    Midway Mission 10     Soryu Needs Help
    _______________________________________________________________________________


    Campaigns and Missions Notes
    ----------------------------
    There are a few important things about the campaigns and missions that you
    should note:


    1. Some of the missions have you launch from the carrier (or already in the
       air) and immediately intercept incoming bombers. In these missions, when you
       get behind the carrier, Combat Flight Simulator 2 thinks you are trying to
       land and will bring up the Landing Signal Officer (LSO). Just ignore the LSO
       and keep on your enemy's tail!


    2. While it is possible to take off from the carrier decks, setting the planes
       back onto the carrier deck may be a challenge. When landing, make sure that
       your tailhook and flaps are extended, try to approach the carrier deck as
       slow as possible, and quickly apply the brakes as hard as you can.


    3. Missions that include a goal of destroying a carrier can be QUITE difficult
       (and time consuming), especially when running Microsoft Combat Flight
       Simulator 2 with "Maximum Realism" settings. Remember to efficiently command
       your own wingman and squadron (if equipped), and to quickly and accurately
       drop your bombs (if equipped) on the carrier. Then KEEP STRAFING the carrier
       with your guns for an eventual successfully completed mission!


    4. Careful attention to your aircraft's "Fuel Mixture" and "Prop Pitch" is a
       MUST when running Microsoft Combat Flight Simulator 2 with "Maximum Realism"
       settings to ensure that you have enough fuel for the trip home. Adjust your
       "Fuel Mixture" and "Prop Pitch" to the correct settings BEFORE warping (and
       during the battle) to ensure that you don't run out of fuel and crash into
       the sea!


    5. Final waypoint warping is not enabled in most of the missions. To save you
       hundreds of miles of flying back to your departing airstrip or aircraft
       carrier after finishing a mission, add "Free_Warp=1" under the "[CHEATS]"
       section of your "CFS2.cfg" file using Windows Notepad. Another alternative
       is to install Bill Potvin's "CFO Weather v7.5.7"
       (http://www.mwgfx.co.uk/Cfsops/Modules/cfo_weather/Cfo_Weather_75.htm) which
       has a feature to enable the "Free Warp" cheat on the fly.


       You can then warp to the final waypoint near the landing area of the
       airstrip or aircraft carrier after finishing a mission.


       IMPORTANT NOTE: Ensure that you have ACTUALLY COMPLETED the mission before
       using "Free Warp", or you will NOT be credited for accomplishing the
       mission!


    6. Unlike Abacus Publishing's original and relatively bug-filled version of
       their "Battle For Midway" package for Microsoft Combat Flight Simulator 2, I
       myself have successfully completed each of these edited missions and
       campaigns numerous times during testing with Microsoft Combat Flight
       Simulator 2 configured for "Maximum Realism" settings, and campaign
       difficulty set to "Hard"... so I KNOW that "it can be done" 🙂

     

    ENJOY and HAVE FUN!
    -------------------
    Thanks from the staff of Abacus Publishing!
    December 22, 2000


    Rich ¥Weeds¥ Nagel - [S.B.C.] Rich Nagel
    Richaado ¥SakaMoko¥ Nagel - [S.B.C.] Herr Franz Nagel
    March 1, 2024, 3:00am EST

  2. I REALLY wish that one could still purchase a registration code for this utility! Unfortunately the author is no where to be found, and the original web site for the utility is long-since gone 😞 Would be GREAT if someone had a registration code that they could share for this no-longer supported utility.

  3. P.S. A few little weird obscure ways to have some more fun with these missions: Fun #1) Start one of the easier missions (the Allied AI have a better chance of shooting all of the enemies down by themselves in the easier versions of the missions). Install and use the addon module "CFO Weather v7.5.7" ( http://www.mwgfx.co.uk/Cfsops/Modules/cfo_weather/Cfo_Weather_75.htm ) so that you can "warp" to a distant airfield while actually in the mission (so that the enemy AI can't shoot at you and destroy your aircraft). Go into "Chase" view (the "C" key for Flight Simulator controls). Use the "TAB" key (Flight Simulator controls) to cycle through the chase views of the various AI aircraft, ships, vehicles, and static objects in the mission. Pan around and move in and out with your joystick HAT, zoom in and out with the " " and "-" keys, and enjoy a nice "high action" war movie! :) Fun #2) Backup your "Multiplayer.mis" file in the "CFS2" directory on your hard drive. Then copy one of the ".MIS" mission files and matching ".DYN" dynamic files (located in the "CFS2\MISSIONS" directory on your hard drive) to the file "Multiplayer.mis" and "Multiplayer.dyn". Copy the "Multiplayer.mis" and "Multiplayer.dyn" files to your main "CFS2" directory on your hard drive (you DID back up the original "Multiplayer.mis" file, RIGHT?). Start a new "Free For All" TCP/IP multiplayer game, and enjoy all of the fighting. Hehe, *ALL* of the aircraft, ships, and vehicles in the game are enemies with each other... AND YOU as well LOL! After all of the carnage, ensure that you RESTORE your ORIGINAL "Multiplayer.mis" file, as well as deleting the "Multiplayer.dyn" file in your main "CFS2" directory. (As mentioned above, you DID back up the original "Multiplayer.mis" file, RIGHT?) Fun #3) Copy one of the ".MIS" mission files and matching ".DYN" dynamic files (located in the "CFS2\MISSIONS" directory on your hard drive) to the file "QC.mis" and "QC.dyn". Copy the "QC.mis" and "QC.dyn" files to your main "CFS2" directory on your hard drive. Start a new "Quick Combat" game. Hehe, you can't really "win" the mission, but after all of the actual mission's enemies are shot down, it's fun watching the Allied aircraft, ships, and vehicles shoot down each newly spawned "Quick Combat" enemy :) Afterwards, simply delete the "QC.mis" and "QC.dyn" files in your main "CFS2" directory on your hard drive. P.P.S. Yeah, I KNOW... I'm EASILY AMUSED LOL! :)
  4. BTW, a little something that is quite useful for these missions (as well as single missions and campaign mode as well): "CFO Weather 7.5.7" -> http://www.mwgfx.co.uk/Cfsops/Modules/cfo_weather/Cfo_Weather_75.htm . This third-party add-on module for CFS2 adds a new menu in CFS2 with a bunch of new handy features. One of the things that the module adds to CFS2 is completely undocumented by the author... it displays "Kills/Score/Guns" values in the game's title bar when the game is run in a window. The "Scores" value is quite handy for comparing scores with, and the feature functions when playing any single mission, OR a campaign mission :)
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