jmie
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Posts posted by jmie
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That is the content of [Contact Point]:
[contact_points]
static_pitch = -1
static_cg_height = 19.0275
tailwheel_lock = 0
gear_system_type = 1
max_number_of_points = 28 -
What the contact point, in your opinion, should be?
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The first was a Singapore Airlines plane, and therefore I have used the aircraft. cfg of such aircraft as "base".
Thanks
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It is a CamSim file downloaded from this site. I have downloaded several CamSim Boeing 787-8 and put them together in a single file. Thus it 's happens in all aircraft (about 10). The only thing I have added is the new planes in the "aircraft.cfg" file, maintaining the correspondent sequential number. No other modification has been made in such file, which in my opinion is "the responsible" of such floating aircraft. Maybe it's something in the geometrical or so.
Thanks
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4 hours ago, mrzippy said:
I have requested ADMIN to move your topic to the FS2004 forum!
Magic happens!
Thanks
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Good morning.
I have MFS2004 or FS9. I have downloaded a Boeing 787-8 from CamSim, in this site. When I try to fly, the plane is floating about 2/3 feet from ground. How can I solve this?
Thanks in advance your kind answer.
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Sorry. As long as my FS2004 as I do not have FSX, in which forum do I have to post it?
Thanks
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Good morning.
I have downloaded a Boeing 787-8 from CamSim, in this site. When I try to fly, the plane is floating about 2/3 feet from ground. How can I solve this?
Thanks in advance your kind answer.
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I have downloaded a Boeing 787-8 From this site. It is a CamSim Boeing 787-8. When I try to fly, the plane seems that is floating over the ground at about 2/3 feet. Can anyone give me a hand how to solve such thing?
Thank in advance for your help.
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Dear friend,
I have got the necesesary instructions how to modify scenery.cfg. I give you the instructions that may be worth to any other forum reader.
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1.- Place the files into the AddonScenery file
2.- Open the scenery.cfg and go to the bottom
3.- Take note which is the last area number and tha last layer number
4.- Now write
[area.xxx] xxx= (the last area number +1)
title= (write the exact name of the file that you have copied previously in the addon scenery)
Local=Scenery\Citie\(repeat the title)
Layer= (place the last number as 3 before +1)
Active=TRUE
Required=TRUE
Unquote
Repeat the previous steps for any file to add.
Best regads and Merry Xtmas and a fabolus new year
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Can you give the information how to modify scenery.cfg ot whether I can find such modification?
Thanks
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thanks
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I've tried with addons downloaded from this page and others like avsim etc. No one works. Even following the "normaly" instructions. Say install it or copy and paste in addons file and then go to FS9 Scenery Library and instal it. When I worked with previous Windows O.S. the same addons worked perfectly well, then I supose that's is the Windows 10 the one who has something that denied such addons. This it no happends with aircrafts that I have downloaded and installed without any problem. Thanks
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Good evening:
Can anyone give a a clue how to make addons sceneries working with Windows 10?
I had to migrate from W7 to W10. In W7 the sceneries worked perfectly well, but no one work with W10.
I appreciate any help.
Thanks in advance
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Thanks. With "W" appears a very single panel. The aircraft I'm talking about are SkySpirit2010, 767, and as long as I have seen there is not a NON VC. I have donwloaded from this page and also the panel which is hma767v2.
If, as you say, I can asigng to a letter any thing, how can I do it?
Thanks
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Can you give a wider answer. I do not undestand " Cycle through all of the A key cycles". Thanks for your replay.
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I need a little help form any of you which knowlegde of FS9 is much more than mine. It's only happend in 767. When I choose such aircraft, which has his panel , sound and all this stuff, in the screen doesn't appear the panel, just a forward visión of the runway plus the ATC screen. How can I make that when open the aircraft happens like the others and appear the cockpit view?
Thanks in advanve you kind cooperation
Floating plane
in FS2004
Posted
Thanks you all. It's true, by reducing another point in the static_cg_height, the nose gear seems on the ground.
I really appreciate your comments and suggestions.
Have a nice day and "flight"