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FSX Piper PA-28-151 Cherokee Warrior

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FSX Piper PA-28-151 Cherokee Warrior is based on the existing (WARRIOR8.ZIP) by Rien Cornelissen done in FS2002/FS2004. Historically, the Piper Cherokee Warrior (150 HP) represents the leap from "Hershey Bar" wings to the tappered wings for all the future low-wing Cherokee lines that are still flying today. The Warrior was built during the 1974 to 1977 time fuel prices were high and the Lycoming O-320-E3D was designed to run on low-octane (80) leaded fuel. This was also a departure from a history of high-octane, high-powered four-cylinder engines. I wanted to bring the Rien Cornelissen airplane to life in FSX as a representative of that time which closes the gap from the constant-cord wings to the tapped wings, speed fairings and the vertical fin updates along with the extended stabiltor lengths seen on almost all the PA-28 series from 1978 on. I tired to stay true to the Rien Cornelissen airplane from FS2002/FS2004 as much as I could, including his instrument panel. I made up two repaints (textures) that show how they looked back then, one is still flying today and the other from the Piper Standard Catalog image that imspired me to try this project. FSX Updates By Ronald Prindle.

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Hey Ron, great plane. Have some 200 plus hours flying Warriors in the Chicago area. Your model's flying characteristics are quire accurate. Great panel, too. Thanks for all you time and effort.

Steve DelVecchio

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Yes, I often hear that, the issue remains, where is your version of the alias sound?

Use a text editor, look in the \Sound folder at the Sound.CFG file, pick the location that matches your collection of airplanes. Not everybody has the same folder "Names" as in the most popular is the Mooney sound effects.

Remark out my defaulted Cessna182RG... using // for the lines you don't have or don't want to use.

Remove the // for the sound alias you do have I.E. the \Mooney\Sound folder.

Questions? Ron P.

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Sischrage, You know what? No one has ever asked why we "alias" things like sound and even \Panel config files? SIZE... Example; this Cherokee Warrior is still a sizable download, because of the \Gauges to make the panel as near as I could make it like Rien Cornelissen did it up in 2005. Yes, I'd like to have exact sounds for every airplane I fly in FSX, but \Sound files end up BIG. If I sent you the best sounds for an airplane, I'd have to fore go a good panel gauge set, etc. to keep the download file from being massive. The Warrior could be a lot smaller if I defaulted the panel, but I didn't and it's still a 15 Meg zip file. I always thought that texture files and \Model folders were big, but they are not, compared to sound and panel folders. When I can get them POH Pilot Operating Handbooks, in PDF form are often bigger than the airplane, but they tell the real story on proper operations, etc. I hope you get the idea, why you see so many \Sound\Sound.CFG files that "alias" or re-route sounds from an airplane you already have. It makes them smaller. F.Y.I. Ron P.
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Hi Ronald and thanks for making the Warrior 151 available.

I had the same issue regarding the sound, but managed to fix this by following your instructions in the chat.

I have another issue however. The warrior is only being displayed as a simple grey colour and there is no pilot's head. The panel gauges seem to be looking ok, but only in 2-D (presumably no 3-D cockpit for this model?

Anyway, if there's anything I've missed, please let me know.

Cheers

Damon

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Dhowels, I will try to reproduce your discovery and I have an idea that we have an issue of missing texture files? When you say gray, is it the entire airplane or prop? I am not sure what to look for on that. As for the 3D panel, I don%u2019t have the model file code broken down to build it, as in most features like this you have to ask the author of the original airplane to do that.

 

Stand by, I%u2019ll give it my best shot to see what is wrong with your pilot%u2026. Ron

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Damon, Well I have gone around all what I know about (WARRIOR8.ZIP) by Rien Cornelissen and I know the 151 textures I made up were very basic DXT3 compression 1024 X 1024 16-bit extended BMP files, in an effort to keep the project file sizes small. The original airplane used what I believe were 1024 X 1024 256 colors in FS2002/FS2004? When I made the jump to FSX, I was looking for a the original airplane and I had hopes it would be the same, and I could make a black airplane if the \Texture\Warrior0.BMP was totally missing. I could not find an issue at all with the pilot, thinking the texture compression is not working in your FSX? I won't ask if you have DirectX running, all I can suggest is, try using DXTBMP on the textures and find a BMP format that works on your system? Sorry, that's all I can come up with, yes I have tried this airplane on WinXP and Windows 7 PCs and I am running FSX Delux, nothing else special. Good Luck, Ron P.
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