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FS2004/FSX/Acceleration German U-Boat Type XXI

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FS2004/FSX/Acceleration German U-Boat Type XXI (probably also P3Dv3) German U-Boat Type XXI. It was a class of German diesel-electric submarines from 1943-45 with a length of 76.7 m. It was the most sophisticated submarine that time with a great hydrodynamic design for conning tower, hull and guns which allowed up to 17 knots submerged speed, improved batteries and powerful 3700 kw electric motors allowed a range of 15500 nm. The technic included snorkel, sonar and radar detectors and a radar transmitter plus an electric torpedo-reloading system. The boat entered the war too late to succeed in any battle but the design directly influenced advanced post-war submarines of nations like USA, UK, France and Soviet Union. The only surviving boat is Wilhelm Bauer (ex. U-2540) which is now a museum ship in Bremerhaven, Germany. The FS model has many animations including sub merging. 2D periscope panel graphics combined with camera views allows 360° look around and zoom functions plus watching the submerging from the eyepoint of the commander. From the attack periscope a torpedo, with a delayed explosion effect, can be launched. Optional ten more original submarine sounds can be activated by R.L. Clark's sound switches like: Rough sea, hatch, merging, diving, submerging, sonar-pings, torpedo launch and attacks by depth charges; even movie soundtrack is possible. Some extra sounds are included but due to the copyrights some special sounds are not included but they can all easily downloaded at boataces.com. FSDS 3.5 model with 2D panel view and a simple virtual central by Erwin Welker.

 


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How to remove the water/spray effects when diving:

 

Remove the [EFFECTS] of the current aircraft.cfg and replace it with that config:

 

[EFFECTS]

wake =none

water=none

waterspeed=none

startup=none

 

 

That's it!

 

 

Have fun

 

 

Erwin Welker

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Attention P3d (v3) users:

 

Since I have now P3d I realized a non functioning Wingfold option to prepare for diving.

 

Just edit the aircraft.cfg / search for: wing_fold_system_type

 

Then replace 1 by 4

 

wing_fold_system_type = 4 //P3d

//wing_fold_system_type = 1 //FSX

 

Have fun

 

erwin Welker

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