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FS2002/FS2004 API Macro--Zig Zag Trenches in five different lengths for scenery designers. These military trenches are constructed partially above ground as they sometimes were in muddy terrain as in Vietnam. They are also above ground because flight simulator does not allow digging holes in the ground. They have a sloped dirt front and the inside is sandbags with a dark bottom to simulate depth. By Al Simms.