amberdog1 Posted July 24, 2016 Share Posted July 24, 2016 It seems traffic 360 doesn't work in FSX-SE. works very well in FSX boxed, SP2. Any ideas you might have to help would be greatly appreciated. :confused: Link to comment Share on other sites More sharing options...
pablo30 Posted July 25, 2016 Share Posted July 25, 2016 I have the same problem. I got in contact with Just Flight and was given instructions on how to fix it. But it didn't. I hope JF will look at this again. Zoostorm Gaming Desktop PC, Core i7-950 3.06GHz, 6GB RAM, 1TB HDD, DVDRW, GF GTX460, Windows 7 Home Premium Link to comment Share on other sites More sharing options...
amberdog1 Posted July 26, 2016 Author Share Posted July 26, 2016 If Just Flight does get this fixed pls post. If you fix it let me kow as well. Thanks, AD Link to comment Share on other sites More sharing options...
evm Posted July 27, 2016 Share Posted July 27, 2016 Hi AD, AFAIK the Traffic 360 package works based on AI flight plans in BGL files, just like the default AI. So you basically need to locate those BGL files, and the aircraft models that go with them. Then move those files and folders to where they have to be for the sim to see them: - the BGL files go either into "/Steam/steamapps/common/FSX/Scenery/World/Scenery" or into a scenery folder of your choice which you then add to the scenery library. - the aircraft models belong either directly into the "/Steam/steamapps/common/FSX/SimObjcets/Airplanes" folder or any folder of your choice which you then have to add to the FSX.CFG as a "SimObjectPaths.x" element But the first thing is to locate those files. If 360 has some kind of app that generates the flight plans, do that first, then go looking for them. Link to comment Share on other sites More sharing options...
leuen Posted July 27, 2016 Share Posted July 27, 2016 - the aircraft models belong either directly into the "/Steam/steamapps/common/FSX/SimObjcets/Airplanes" folder or any folder of your choice which you then have to add to the FSX.CFG as a "SimObjectPaths.x" element I would even suggest to create a separate folder like "JF traffic 360" in SimObjects and activate as mentioned below. At least that's what I did, with FSX-SE of course. Link to comment Share on other sites More sharing options...
amberdog1 Posted July 28, 2016 Author Share Posted July 28, 2016 Thanks, I will do this and let you know what happens... AD P.S. Happy:pilot:Flyin Link to comment Share on other sites More sharing options...
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