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Help! BGLCOMP won't compile anything...


chris004

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not the example xml files included in the bglcomp_sdk folder:

(MortonWa.xml, Chelan.xml),

not the examples from FS2004BGLCompSDK.doc (see end).

 

I have been working the problem of placing a single object in fs9 for longer than I care to admit, thinking there was something wrong with the xml I was producing. Now I see the problem is a bit more fundamental...

 

 

 

From FS2004BGLCompSDK.doc:

Scenery objects are placed inside of the elements. The following XML shows the XML file structure used for scenery objects and will put an oil drilling rig next to the runway at SeaTac airport.

 

version="9.0"

xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'

xsi:noNamespaceSchemaLocation="bglcomp.xsd" >

lat="N47 25.89"

lon="W122 18.42"

alt="0"

altitudeIsAgl="TRUE"

pitch="0"

bank="0"

heading="0"

imageComplexity="NORMAL">

name="4a5ceec84f2a9e27f12ee7a40f0c856c"

scale="1.0"/>

 

 

 

bglcomp output:

 

INTERNAL COMPILER ERROR C1003: Failed to create MSXML object! (0x80040154)

 

Parsing document: MortonWa.xml

 

ERROR C2470: Unrecoverable error parsing XML!

ERROR C2006: Parse failed (0x80004005)

ERROR C2003: Failed to process file: mortonwa.xml

 

 

INTERNAL COMPILER ERROR C1003: Failed to create MSXML object! (0x80040154)

 

Parsing document: oil.txt

 

ERROR C2470: Unrecoverable error parsing XML!

ERROR C2006: Parse failed (0x80004005)

ERROR C2003: Failed to process file: oil.txt

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