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Help Release/Upload an Airport to Flightsim


67uniform

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Background on the airport:

8C4 Tipton, Iowa

FSX SP2 Acceleration/FSX Steam Edition

ScruffyDuck's ADE V1.65

 

I have added a few objects, parking and one third party hanger. I have read a recent post about not including third party objects. Rather, leave a link to where to get it.

 

From what I gather I need to take the BGL's and put them into a scenery folder and compose a Readme that will aid users in the process in installing. I also plan on citing any software or third party objects as well.

Then zip the readme and the scenery folder and upload...

 

I realize this airport is very small but I am also starting development on a larger AP in this area and this will be an exercise in procedure.

 

I am ready to release soon and I want to do it correctly using ADE and need to have some help in the process.

 

Thank you

 

P.S. I am not looking for someone to do my work for me just a few suggestions and pointers.

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I can't think of anything to more completely describe the upload procedure than what is stated at the Flightsim library upload page, other than answer specific questions.

Asus Prime Z490-P motherboard, Intel i7-10700K CPU, 32GB DDR4 3200 memory, GeForce RTX 2070-8GB video, 1TB M.2 SSD, Windows 10-64 bit, Acer 23"WS LCD and Benq 19" LCD, Logitech Flight Yoke, Thrustmaster Pedals, Logitech Extreme 3D Pro Joystick, TrackIR 5, MSFS Deluxe and FSX Deluxe, UTX-USA2, UTX-TAC, GEX-NA, ASN, WOAI

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