fsblibli Posted November 1, 2014 Share Posted November 1, 2014 I wonder if this is a matter of things I still need to learn or what ever. I improved the airport of Tuvalu that I am planning to upload here for FS2004. I used Sbuilder to do landclasses for the airfield using 128 Y Grass and add the nearby town. All fine except for that the original trees of the underlying fores still show up on the airfield. Excludes did not help. Unfortunately the FS9-version misses some of the features that are available for FSX so after trying 100 things I am out of ideas on how to get rid of the trees. Thanks for any help! Link to comment Share on other sites More sharing options...
StringBean Posted November 1, 2014 Share Posted November 1, 2014 I used Sbuilder to do landclasses for the airfield using 128 Y Grass The "Y" means autogen=Yes. Try one with an "N". peace, the Bean WWOD---What Would Opa Do? Farewell, my freind (sp) Never argue with idiots. They drag you down to their level and beat you with experience Link to comment Share on other sites More sharing options...
fsblibli Posted November 1, 2014 Author Share Posted November 1, 2014 Great to learn something new. I used the same somewhere else with no problem but maybe there was no "underlying" autogen. However it still doesn't work. Even with an 'N' landclass. :-( Link to comment Share on other sites More sharing options...
fsblibli Posted November 1, 2014 Author Share Posted November 1, 2014 Me again. Adding excludes in ADE finally did the trick. :-) Anyway thanks for the help. Link to comment Share on other sites More sharing options...
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