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Showing results for tags 'tb-21'.
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/images/notams/notams21/lion0715.jpgOfficial Notice: Trinidad Build 4.2 Delayed... The new version of the Trinidad has been updated to MSFS SU5 Build1.18. This new version has new code elements which the new Trinidadupdate uses. It will be broken if I release it to you as it is. Ifailed to realize this until late last night. We adjusted numerousknobs and switches for the new MSFS. 2 weeks.... 2 longggggg weeeeeks.... It will be nice. Its a ton of work. Its ludicrous how difficultit is to get things to work. It has been a test of my endurance.Trying to figure out how to get this working, that animating right,this code template that causes these decals to turn off or light upwhen switches are on and off, has been a monstrous endeavor. Hang in there, Trinidad Drivers... Source
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/images/notams/notams21/lion0623.jpgJust to let you know, I have been working hard to figure out whythe lights turn off in the Trinidad since Build 4.1. ThePotentiometer seems to be the culprit as it was then, when added todim instrments lights when going to 3D instrumentation, that thispopped up. I have tried separating the plane's model to separateinterior/exterior mesh (not what we did in the FSX and P3D sims, itsan Asobo thing and not required) and that didn't work. I have triedredoing code, using different Asobo knob codes, searching through thecustom Behavior codes, changing things around in order... Nothing hasworked except one, and that was a 'single model', where you do nothave a secondary Interior model, but then you cannot have Occluder tokeep the rain out, difficulty with hiding pilots when in the plane,etc. So that was out of the question, unless those aspects could bemet. IF... you have ideas on what this bug could be, I and all theTrinidad owners would be grateful for your input. Another choice, which is one I do not want, is to take thePotentiometers out. In the Beta 4.2 I am working on, I now have 3Potentiometers or 'Dimmers' in the interior lights; for instruments,blue glow, and overhead dome lights. They are AWESOME... I do notwant to drop them. We need this tech. It enhances the planetremendously. I need to know how to fix this. That is the wall thatwe are up against. So if you think of what it might be, what iscausing the lights to reset and turn off, why they need to be doubleclicked when starting into a flight, please let me know. Source