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Showing results for tags 'cpu'.
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For me the sim is running good after the UK update. It seems to be very smooth, not perfect, but close. I haven't changed any settings. But I checked my system performance, and my gpu is now being used at 100%. Before the update, it was only being used at 80%. My CPU usage is 24%. I have a 2070 and a Intel 10980. I guess this also means, that gpu is a lot more important,for the sim than, CPU. I'm wondering, if anyone else has noticed a increase in gpu usage, after the update?
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Hi, back again from the cycle of "play FSX -> get tired of low frames -> get tired of tweaking FSX for FPS -> give up on FSX (for a while)". I'm sure some can relate ;) Anyways... I can get OK framerates (20-30, usually not consistent) with my system specs, but only without rain and with everything looking just a bit too old-gamey. I'd like to be able to increase settings a little, fly in weather other than perfect, use some (freeware) detailed aircraft, maybe some really light shaders... you get the idea. I know that FSX, being a simulator, is way more CPU-bound, but I've heard of people with GPUs, and CPUs worse than mine, get higher frames than me. SO, would a sub-$50 GPU be an improvement from no GPU at all? Also, is rain based on CPU or GPU? Thanks! Specs and settings below: -------- Windows 10 Pro Intel i5-2400 @ 3.10GHz 8GB RAM 1920x1200 Monitor -------- GRAPHICS 1024x768x32 Bilinear Global Texture: Very High Preview, Lens FLare, Light bloom, and Avd. Anim. are all off AIRCRAFT "Ultra High" preset SCENERY "Terrain and water" Medium 42 38m 1m Mid 2x Checked "Scenery Objects" Normal Normal Unchecked Medium WEATHER "Medium Low" preset Traffic "Very Low" preset Here's an idea of what that looks like: 20 FPS in the rain, even lower in the cockpit.