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/images/notams/notams22/p3d0120.jpgPrepar3D v5.3 Hotfix 2 Now Available. The Prepar3D v5.3 Hotfix 2 contains additional resolutions for highpriority issues identified after the Prepar3D v5.3 release. Only the Client installer is required for the majority of fixespresent in Prepar3D v5.3 Hotfix 2. The Content, Scenery, and SDKinstallers are optional. Each fix listed below is categorized perinstaller. Please note, you must first have Prepar3D v5 installed toutilize any of the standalone installers (Client, Content, andScenery). The Prepar3D v5.3 Hotfix 2 update may require you toreactivate your product, however if you have an internet connection orhave not made any major hardware changes between installations thisshould not be an issue. Client Fixes and ImprovementsFixed issue causing intermittent stuttering and performance drops in some cases.Fixed issue causing atmospheric scattering to be misaligned from the sun position in some cases.Improved performance when processing vector shape data.Fixed issue causing stars to be dim when Enhanced Atmospherics is disabled.Improved HTML5 panel performance.Fixed bug where having mouse yoke active when entering full screen would keep mouse cursor confined to window's previous size.Fixed crash when reloading a scenario after entering and exiting VR using HTML5 infogen.Added documentation for new affinity mask capabilities.Fixed issue preventing visual runway approaches from being available for all runways.Fixed issue where OpenDIS VariableDatum class did not support more than 128 bytes of data.Added acceleration to DIS Entity State PDU.Content Fixes and ImprovementsFixed issue preventing HIMARS textures from displaying correctly.Scenery Fixes and ImprovementsRemoved several unused textures.Fixed position of PAKT runway.Source
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/images/notams/notams21/p3d1221.jpgThe Prepar3D v5.3 Hotfix 1 (5.3.15.28130) is now available and canbe downloaded immediately from the Purchased Downloads section of thewebsite. The Prepar3D v5.3 Hotfix 1 contains resolutions for high priorityissues identified after the Prepar3D v5.3 release. The Client and Scenery installers are required for the fixespresent in Prepar3D v5.3 Hotfix 1. Therefore, the Content and SDKinstallers are optional. Each fix listed below is categorized perinstaller. Please note, you must first have Prepar3D v5 installed toutilize any of the standalone installers (Client, Content, andScenery). The Prepar3D v5.3 Hotfix 1 update may require you toreactivate your product, however if you have an internet connection orhave not made any major hardware changes between installations thisshould not be an issue. For more information please view the Prepar3Dv5 Download and Installation Directions. The newly posted Prepar3D v5.3 (5.3.15.28130) Full Download on thePurchased Downloads page includes Hotfix 1. If Prepar3D was installed before updating to the hotfix it isstrongly recommended to run the “Delete Generated Files†shortcut inPrepar3D’s installation directory after installing the hotfix andbefore running Prepar3D for the first time. This will revert Prepar3Dto its default settings but may also impact the installation ofadd-ons. Please be aware that some third party developers may have to updatetheir add-ons to be compatible with this hotfix. Please contact thethird party developers directly for any compatibility questions. Client Fixes And ImprovementsFixed issue where loading would take longer when in SimDirector backstage.Visual runway extension approaches are now enabled per aircraft instead of globally.Fixed crash that could occur when using the PduBuilder::GetRawData function.Fixed issue where gun attachments were not correctly updating over DIS.Performance improvements to various airport geometry flatten operations.Additional improvements to GPS final approach passage criteria.Fixed bug preventing 4th information text line from displaying.Improvements to intersection smoothing and taxiway rendering at sloped airports.Single magneto performance drop is now configurable.Added capability for aux boost pump to override mixture cutoff.Improved road traffic and light performance and fixed issue preventing exclusion areas from being checked with road traffic.Fixed issue causing flashlight to flicker in some cases.Fix erratic GPS approach CDI/CRS when passing missed approach point.Improved sloped airport performance.Fixed issue preventing horizon haze from rendering with Enhanced Atmospherics disabled.Fixed issue causing runway marking textures to shimmer in some cases.Fixed issue causing the application to hang at startup in some cases.Improvements to piston engines including exposing the ability to tune mixture, fixed how piston engine mixture works with boost pump active, and implementing altitude compensating mixture flag.Updated GPS to get reference stall and cruise speeds from ISimObjects.Fixed issue causing sun to be slightly misaligned with reflections with Enhanced Atmospherics active.Prepar3D Scenery Fixes and ImprovementsFixed performance issues in certain areas including around KMCO.Fixed issue preventing jetways from moving.Fixed various issues with missing facility objects and departures.Fixed issues with Charlotte coastline areas.Fixed rendering issues with various road traffic models causing reduced performance.Various scenery fixes in the DC and Hawaii areas.Source
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/images/notams/notams21/p3d1202.jpgThe Prepar3D v5.3 update is packed with numerous performance,visual, and usability improvements. Updates to weather systemsincluding optimized cloud and terrain blending, dynamic lighting onprecipitation, improved sun and moon lighting, and better fog visualsmake training in difficult conditions and locations even moreimmersive. Performance has been improved across the whole platformincluding areas with dense content, traffic, and weatherrendering. Additionally a vast amount of default content includingbuildings, landmarks, and airport vehicles have been updated to PBRtextures. New development features including clear coat support, additive PBRmaterials, PBR support for autogen annotation, and multipleimprovements to sloped airport creation give developers even moretools to create high quality content. Additionally the in-applicationDevelopment menu has been expanded adding additional tools andfeatures designed to streamline content development and testingincluding access to the Visual FX and Traffic Toolbox tools within theapplication and real-time HTML5 content debugging with webkitinspector views. Source