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Rolling Cumulus - South Chile Dead Reckoning And Pilotage Flight MSFS
Nels_Anderson posted an article in HN
/images/notams/notams22/chil0308/chil0308.jpgRolling Cumulus Software - South Chile-A Dead Reckoning And PilotageFlight. Before GPS revolutionized just about everything, most of us old-timeypilot types used either dead reckoning or pilotage. Or a combination of thetwo. While the two techniques overlap in some areas, at their core theyapproach cross-country flights in totally different ways. /images/notams/notams22/chil0308/chile-1.jpgIn its purest form, dead reckoning, short for deduced reckoning, involvespicking a compass heading and holding it until you reach the next waypoint,while using elapsed time to calculate your position. If you're lucky, youhave some interim information that allows you to adjust your compass headingto correct for wind; sailors used a rock on a rope to gauge drift, but we cancall flight service and get the winds aloft along our route. Even without thecorrections, however, by holding the compass heading, you'll come outsomewhere in the general neighborhood of where you want to be. If there areno major wind changes and the leg isn't too long, you may even hit it on thenose. If you monitor your progress across the ground below, and don't keep yournose pressed to the GPS screen, you're actually navigating with a combinationof dead reckoning and pilotage. Here, ground references help to verify theaccuracy of your dead reckoning. For the first time in MSFS you will be challenged to fly like manypioneers in aviation navigated their flights. Once you try it, you willalways go back for more. Fun from start to finish--guaranteed! /images/notams/notams22/chil0308/chile-2.jpgDetailed route waypoints: distance and direction to next waypoint, exact photos of waypoints as seen in Bing or Google MapsInformation on waypoints as needed; airports on the way, rivers, highways and other reference pointsTwenty-six waypoints to destinationFive flights with weather presetsSix new weather presetsMake up your own weather at any waypointA friendly co-pilot giving you tips on each waypoint /images/notams/notams22/chil0308/chile-3.jpgPurchase Rolling Cumulus – South Chile Dead Reckoning And Pilotage Flight MSFS -
Review: LatinVFR Santiago Chile for MSFS By FilbertFlies In this video review, FilbertFlies takes a look at Santiago Chile created by LatinVFR for Microsoft Flight Simulator. He finds the terminal buildings to be a real labor of love,however other areas of the airport could stand with some improvement. About Santiago Airport Santiago is the capital of South America's Chile. It's a major business and industrial city. Its airport is one of the main airports in South America and has flights to North and South America, Europe,Australia and the Middle East. Hand made and detailed PBR ground markings and textures according to the most recent airport situation. Hand made, realistic terminals, cargo buildings airport buildings using MSFS PBR materials. Realistic airport lighting. Realistic airport terminal interiors. Taxiways, aprons, runways sloped using the native MSFS system. Optimized for performance to be used on most types of systems. Customized and enhanced jetways. Accurate airport gate/parking to current real-world airport layout. System Specs i7 8700k processor 32 GB RAM GeForce GTX 1080Ti LG UltraWide 25UM58 25-inch Monitor Thrustmaster T16000.M flight stick Honeycomb Bravo Throttle Quadrant FilbertFlies Youtube Channel Discord
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Review: LatinVFR Santiago Chile for MSFS 2020
Nels_Anderson posted a topic in Nels Corner - Articles
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Llanada Grande Airport (SCLD). Textron Aviation Cessna 172 Skyhawk (G1000).
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- cessna 172
- challenges
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(and 3 more)
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