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/images/notams/notams22/xome0308.jpgScenery developer Xometry has recently announced theirlatest project, Reykjavik Keflavik International Airport(BIKF) for X-Plane 11. Discover Iceland's biggest and busiest airportserving the American and European continents. Coming soon. KeflavÃk Airport (Icelandic: KeflavÃkurflugvöllur) (IATA: KEF,ICAO: BIKF), also known as ReykjavÃk-KeflavÃk Airport, is the largestairport in Iceland and the country's main hub for internationaltransportation. The airport is 1.7 nm (3.1 km) west of KeflavÃk and 50km (30 mi) southwest of ReykjavÃk. The airport has three runways, twoof which are in use, and the airport area is about 25 km2 (10 sqmi). Source
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Keflavik Int'l AirportPublisher: TaimodelsReview Author: Paul MortSuggested Price: $20.00/images/fsc/wbicons/store-buy-now-button.png /images/reviews/taikefla/t/taimodels-keflavik-03.jpg /images/reviews/taikefla/t/taimodels-keflavik-04.jpgHello fellow flight simulatorenthusiasts and welcome to my first review since coming out ofhospital. In this article I will be giving my thoughts on Taimodels -Keflavik International Airport (BIKF) for X-Plane 11. My last sceneryreview was set in the tropical climate of the Amazon, so this reviewwas quite a departure. IntroductionKeflavik Airport, also known as Reykjavik-Keflavik Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nautical miles westof Keflavik and 50 km southwest of Reykjavik. The main carrier atKeflavik is Icelandair, which has the airport as its main hub. /images/reviews/taikefla/t/taimodels-keflavik-05.jpg /images/reviews/taikefla/t/taimodels-keflavik-06.jpg /images/reviews/taikefla/t/taimodels-keflavik-01.jpg /images/reviews/taikefla/t/taimodels-keflavik-02.jpgAirport WalkaboutAs many of you who read my reviews know, one of the first things Ilike to do is have a walk around the airport looking at all the smalldetails. With Keflavik I started my tour at the main attraction, thatbeing the main terminal building. The terminal itself is named afterLeifur Eiriksson, a Norse explorer, and was opened in 1987. Justoutside the terminal is the Jet Nest sculpture. This has beenmodelled in full 3D, and it was nice to see it included in thescenery. It's one of those details that could have easily been leftout, so well done to the developers for including it. Going back to the terminal, and I was quite impressed with theamount of detail on offer. The structure is not your normal affairand is quite intricate in places. It's roughly "T" in shape, with thegates situated on the bottom left and right. Being an amateur 3Dmodeller myself, I would definitely have found it a challenge tocreate! Moving on to the textures of the terminal, and this was where Istarted to find a few problems. Unlike many sceneries I have used andreviewed in the past, I was disappointed to see that there was noweathering to be seen in any of the textures. Iceland's climate canbe quite unforgiving at times, so a structure exposed to the elementswould look far from pristine. Due to this, I felt the terminal lackedauthenticity, which was a shame considering the quality of themodelling. Had the developers added some weathering to age the lookof the building, it would have helped it greatly, but sadly none waspresent. /images/reviews/taikefla/t/taimodels-keflavik-07.jpg /images/reviews/taikefla/t/taimodels-keflavik-08.jpg /images/reviews/taikefla/t/taimodels-keflavik-09.jpg /images/reviews/taikefla/t/taimodels-keflavik-10.jpgThe same problem arose with the concrete and asphalt groundtextures situated around the airport. They were all nicely placed, itwas just a shame they looked so artificial. Yes, there was someweathering to be seen, but unfortunately, the way they had beencreated looked unrealistic. Moving on to the airport car parks, and I was really pleased to seethat the developers had used large numbers of 3D vehicles to populatethem. Many of you will know that one of my pet hates is ortho imageryof car parks without vehicles, so this got my nod of approval. Ortho imagery around the airport for the most part is donereasonably well, just don't get too close as it breaks down quitequickly. As you move outwards, you'll find numerous hangars and maintenancefacilities dotted around the airport. Whilst relatively accurate interms of placement, I was disappointed to see that many of them (ifnot the majority), were standard X-Plane objects. Whilst this nodoubt helps with performance (more on that later), it was a shame theyweren't custom made. /images/reviews/taikefla/t/taimodels-keflavik-11.jpg /images/reviews/taikefla/t/taimodels-keflavik-12.jpgAn airport wouldn't be complete without aircraft, so I was pleasedto see there were models for the airlines normally seen at Keflavik.These included the likes of airBaltic, Icelandair, Air Canada andBritish Airways, to name just a few. Having these airlines present,really helped bring the airport to life and was great to see. Night LightingNight lighting at Keflavik was a bit of a mixed bag. Whilst themain terminal building did employ night lighting effects, I found itto be quite flat, especially the large glass areas situated on theroof and sides of the terminal. The shop windows at ground levelfared better but were too dim in my opinion. However, the runway andtaxiway lights were excellent, and I had no problems at all navigatingmy way around the airport. PerformanceUnlike many X-Plane users, my PC is not cutting edge, so I waspleased to see that Keflavik ran without issues on my computer.Having only a 4 GB graphics card means I have to think about my graphicsettings, but even when I pushed them up to high, the scenery stillworked flawlessly. /images/reviews/taikefla/t/taimodels-keflavik-13.jpg /images/reviews/taikefla/t/taimodels-keflavik-14.jpgConclusionAs mentioned above, there are parts of this scenery which I reallyliked, such as the modelling of the main terminal building, the JetNest sculpture and the realistic airline traffic situated around theairport. Unfortunately, a lack of custom objects away from the mainterminal and texturing issues let the scenery down. These are allareas however which I feel the developer can improve on, and if theydid, then it would move the scenery on to another level. As itstands, this is probably one of the best sceneries for X-Plane ofKeflavik, so if you can live with the issues mentioned, then I thinkyou would enjoy it. /images/reviews/taikefla/title3.jpgHope you found this review informative. Paul Mort Purchase Taimodels - Keflavik Int’l Airport - BIKF for X-Plane 11 See other scenery from Taimodels
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Review: MK Studios Keflavik Airport For MSFS 2020 By FilbertFlies In this video review, FilbertFlies takes a look at Keflavik Airport in Iceland as created by MK Studios for Microsoft Flight Simulator. Overall he likes it a lot, with the quality of models and textures being exceptionally high. About Keflavik Airport Visit Keflavik, the major airport of Iceland. The airport is known for its difficult weather conditions including heavy crosswinds, or cold weather, and is often used by airplane manufacturers to test their airplanes. MK-Studios Scenery Features Fully detailed rendition of Keflavik airport Up to date ground layout and stands according to the real-world changes Terminal interior model (simplified for maximum performance) AI compatible Optimized for high performance System Specs i7 8700k processor 32 GB RAM GeForce GTX 1080Ti LG UltraWide 25UM58 25-inch Monitor Thrustmaster T16000.M flight stick FilbertFlies Youtube Channel Purchase MK-Studios Keflavik Airport
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/images/notams/notams21/mkst0323/keflavik.jpgThe first image shows Ponta Delgada for P3D, and the second,Keflavik for Microsoft Flight Simulator. Both sceneries are promisedsoon and by the looks of the screen shots, well worth waiting for: /images/notams/notams21/mkst0323/ponta-delgada.jpgJoao Paulo II Airport, named after Pope John Paul II, is aninternational airport located on the island of Sao Miguel, in thePortuguese archipelago of the Azores. Situated 2 km (1.2 mi) west ofthe city center of Ponta Delgada, it is the primary airport in theAzores, as well as the fifth largest infrastructure managed by ANAAeroportos de Portugal. Keflavyk Airport, also known as Reykjavyk-Keflavyk Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nautical miles westof Keflavyk and 50 km southwest of Reykjavyk. The airport has threerunways, two of which are in use, and the airport area is about 25 km2(9.7 sq mi). Most international journeys to or from Iceland passthrough this airport. Source MK-Studios Previews Keflavik And Helsinki For MSFS MK-Studios Announces Road Map For 2021
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/images/notams/notams21/mkst0319/mkstudio-1.jpgOver on their Facebook page, MK-Studios have previewed some imagesof their upcoming sceneries of Keflavik and Helsinki for MSFS 2020: Good day! We present to you some first previews of Keflavik andHelsinki for MSFS 2020. We're also happy to announce that PontaDelgada P3D is going beta next week. /images/notams/notams21/mkst0319/mkstudio-2.jpgKeflavyk International AirportKeflavyk Airport, also known as Reykjavyk-Keflavyk Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nautical miles westof Keflavyk and 50 km southwest of Reykjavyk. Helsinki AirportHelsinki-Vantaa Airport, or simply Helsinki Airport, is the maininternational airport of the city of Helsinki, its surroundingmetropolitan area, and the Uusimaa region. /images/notams/notams21/mkst0319/mkstudio-3.jpgSource
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/images/notams/notams20/mkst0817.jpgScenery developer MK-Studios, have released an update to theirKeflavik Airport for P3D. Keflavik was updated to v1.2. ChangelogAnimated vehicles and people added in BIKFFixed BIAR satellite issue with watermaskFixed BIIS satellite issue with watermaskFixed flatten problem in BIISCustom mesh added in BIISFixed exclusion problemKeflavik Airport, also known as Reykjavik-Keflavik Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nm westof Keflavik and 50 km southwest of Reykjavik. Source
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/images/notams/notams20/mkst0424.jpgVersion 1.10 ChangelogPrepar3D V5 compatibilityFixed problem with SODE error messages in P3D V5Improved satellite blendingFixed bug with fall satellite appearing during winterBIAR navaids improvementsHolding point lights fixedWe'll bring the other airports to P3D V5 as well shortly in thefollowing order: Dublin airportTenerife Vol.1Tenerife Vol.2LisbonFuerteventura, Lanzarote and Vagar will come at later time withmore improvements like PBR support and P3D V4/5 SDK advantages. Source
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/images/notams/notams20/mkst0408/mk-studios-1.jpgScenery developer MK-Studios have released some previewimages on Facebook of Keflavik International Airportrunning in Prepar3D V5. Keflavyk Airport, also known as Reykjavyk-Keflavyk Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nm westof Keflavyk and 50 km southwest of Reykjavyk. The two3,000 m long (10,000 ft) and 61 m wide (200 ft) runways arelarge enough to support NASA's Space Shuttle as well as the AntonovAn-225. On 29 June 1999, Concorde G-BOAA flew from Heathrow Airport toReykjavyk (Keflavik airport). The airport is also an importantemergency landing runway for large aircraft in transatlantic operationin the ETOPS system, which requires aircraft to always have less thana certain distance from a suitable landing site. /images/notams/notams20/mkst0408/mk-studios-2.jpgSource
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/images/notams/notams20/mkst0306/mk-studios-05.jpgSay hello to Akureyri (BIAR). The airport with one of the mostdemanding approaches in the Europe. It will be included in Keflavikpackage at no additional cost as a present from us. Runway 01 with 5.3° GS path, or runway 19 with 3.45° GSboth with offset. The runway length is 2400 m which allows you to go there with bothturboprops and jets. Since Keflavik is known for its difficultweather conditions it may be a great alternate airport. /images/notams/notams20/mkst0306/mk-studios-04.jpg /images/notams/notams20/mkst0306/mk-studios-03.jpg /images/notams/notams20/mkst0306/mk-studios-02.jpg /images/notams/notams20/mkst0306/mk-studios-01.jpgSource
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/images/notams/notams19/mkst1028/tenerife-1.jpgIn a brief Facebook post, MK Studios has announced thatTenerife North Vol. 2 is under development. Describedas still WIP and during export, but also stated that it won't be longuntil done. /images/notams/notams19/mkst1028/tenerife-2.jpgIncluded with the announcement were a couple of screen shots ofTenerife, plus what appears to be a very early shot of another projectfor Keflavik Airport. /images/notams/notams19/mkst1028/keflavik-1.jpgSource