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Showing results for tags 'bretagne'.
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/images/notams/notams21/fran1101.jpgLFRB - Brest Bretagne for P3D v4/v5 models the airport of BrestBretagne (Dpt29) in an extremely detailed way, including highdefinition building and ground textures as well as the correspondingnight textures. The stage can be used independently or in addition toBretagne VFR Vol.1 scenery. It is also compatible withTruelandscape. Technical SpecificationsGround textures of about 0.25 meter / pixel resolution from aerial photography reworked for an optimal visual rendition (summer only) including night textures.Autogen buildings and vegetation for each platform including night textures.Flatten/slope platform correction for each airport.Geo-referenced data for maximum compatibility with future add-ons installed on the same area.Development process 100% SDK (System Developement Kit) specifications compliant, ensuring maximum compatibility with new releases.SIA VAC - IAC - ARRDEP charts provided.Source
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/images/notams/notams18/fran1027/bretagne-nord-3.jpgThis 3D photoreal huge photoreal scenery modelizes the whole FrenchBritany region. It is the result of years of experience and practice inflight simulation and 3D modeling. /images/notams/notams18/fran1027/bretagne-nord-1.jpg"VFR Regional" products embed all enhancements from the new3DAutomation® technology developed by France VFR. This technologyalready allows to generate the most realistic and dense environmentsever seen. It does not intend to model real world accurately but tocreate a copy "as real as it gets" on a massive scale. It will evolveto adapt to the needs and new data available. /images/notams/notams18/fran1027/bretagne-nord-2.jpgTechnical SpecificationsGround textures from 0.8 to 1.20 meter / pixel resolution from IGN aerial photography reworked for an optimal visual rendition in Prepar3D® (summer only).Dedicated mesh with high definition 4.75 meters (LOD13).Lakes and rivers with navigable waters fitting the texture.Transparency management of the seabed on the entire scene.Semi-detailed generic airports including flatten platform correction.Obstacles and VFR landmarks modeled on the entire scene including the official SIA database (antennas, towers, water towers, wind turbines, various constructions ...).Hundreds of thousands of objects and notable buildings integrated into the environment (churches, power plants, silos, castles, industrial tanks, bridges, tolls, cranes, boats, streetlights, road signs ...).Integration of 3D Automation® technology allowing multi-million buildings and realistic vegetation areas fitting geographic specs.Extremely dense and optimized vegetation coverage using a custom rendering module controlled by artificial intelligence (AI).Autogen buildings including additional specific and optimized 3D variations.Geo-referenced data for maximum compatibility with future add-ons installed on the same area.Development process 100% Lockheed Martin® SDK specifications compliant, ensuring maximum compatibility with new releases.More informations and screen shots onFrance VFR web site.