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Shockwave Redux Landing Lights not showing.


connolly44

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Hello all

On Concorde X (Arrow Air version) I cannot get any Shockwave landing lights to work?

I have copiied and pasted from the manual to [Vcockpit01] the following:

 

gauge04=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

I have also copied and pasted the following into the aircraft.cfg [Lights] section as follows:

 

light.18=5, 43.420, 7.50, 0.370, fx_Shockwave_landing_light , //Shockwave light

light.19=5, 43.420, -7.50, 0.370, fx_Shockwave_landing_light , //Shockwave light

 

I even used a position close to the aircrafts existing Landing lights. I was hoping to make the shockwave's into taxi lights as there are no taxi lights with this aircraft!!

 

Kind regards

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You may be over the maximum number of lights for the aircraft.

 

try solving by disabling the previous lights.

light.16

and

light.17

 

Disable lines by adding // and changing the lines to:

//light.16=

//light.17=

 

then renumber your shockwave lights to 16 and 17.

 

----------

Also the numbering order must be ok. As in "0 before 1" etc.

[sIGPIC][/sIGPIC]
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These are the only other lights in the [lights] section

 

light.10=2, -39.0, -38.0, -2.30, fx_shockwave_strobe_2 ,

light.11=2, -39.0, 38.0, -2.30, fx_shockwave_strobe_2 ,

light.12=3, -34.9, -35.0, -2.30, fx_shockwave_navred ,

light.13=3, -34.9, 35.0, -2.30, fx_shockwave_navgre ,

light.14=2, -101.95, 0, 7.45, fx_shockwave_beaconh_l ,

 

There are three landing lights which are controlled from the aircraft panel but I assume they are from the Model File? As they are not shown in the aircraft.cfg file?

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light.10=2, -39.0, -38.0, -2.30, fx_shockwave_strobe_2 ,

 

means

light 10

type 2 (strobe)

position

39 behind

38 to the left

and 2.30 below

the (0,0,0) point.

 

as all are negative (-39, -38, -2.30)

 

That means point (0,0,0) is in this model defined as located somewhere in the cockpit.

 

Your coordinates are strange.

light.18=5, 43.420, 7.50, 0.370, fx_Shockwave_landing_light ,

 

is located 43 in front of

7 to the right of

and 0.3 above

the (0,0,0) point.

That's a long way in front of the aircraft. Nowhere near the wing.

 

the same for 7.50 value you picked.

That value is too small.

Even after moving the light back with the first coordinate, value 7.50 'right' would not be far enough from the middle of the aircraft. The lighteffect would end up inside the aitcraft and be invisible

 

Choose better coordinates.

Trial and error.

 

----------

Also renunber your lights.

So:

0, 1, 2, etc.

 

don't start with

light.11

Start with light.00

 

____________

For now also change light type for your added lights to

3

that way they are operated with the nav-light switch.

(which you know works.)

 

light switch gauges in the vc can be problematic. But the nav lights switch usually works.

[sIGPIC][/sIGPIC]
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Tip to make the Trial an error go faster

 

In keyboard assignments, assign a key to:

"Aircraft (reload)"

 

View your aircraft.

Leave Fsx running.

Edit the position of the light in the aircraft.cfg file.

Save the aircraft.cfg file. (but leave file open.)

Go back to fsx

Press your "aircraft reload" -key

and see the change.

 

Not good yet?

edit aircraft.cfg again

save file.

reload aircraft.

etc...

:)

[sIGPIC][/sIGPIC]
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I am getting a bit confused here.

This is now my [Lights] coordinates in aircraft.cfg :

[lights]

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing

light.0=4, 78.50, 1.35, 5.00, fx_shockwave_vclight_l ,

light.1=4, 78.50, -1.35, 5.00, fx_shockwave_vclight_l ,

light.2=9, -55, -19.0, -3.5, fx_GA_CONCORDE_AFTERBURNER

light.3=9, -55, -15.0, -3.5, fx_GA_CONCORDE_AFTERBURNER

light.4=9, -55, 16.2, -3.5, fx_GA_CONCORDE_AFTERBURNER

light.5=9, -55, 20.2, -3.5, fx_GA_CONCORDE_AFTERBURNER

light.6=7, -60.0, -19.0, -2.0, fx_contrail_s

light.7=7, -60.0, -15.0, -2.0, fx_contrail_s

light.8=7, -60.0, 15.8, -2.0, fx_contrail_s

light.9=7, -60.0, 19.8, -2.0, fx_contrail_s

light.10=2, -39.0, -38.0, -2.30, fx_shockwave_strobe_2 ,

light.11=2, -39.0, 38.0, -2.30, fx_shockwave_strobe_2 ,

light.12=3, -34.9, -35.0, -2.30, fx_shockwave_navred ,

light.13=3, -34.9, 35.0, -2.30, fx_shockwave_navgre ,

light.14=2, -101.95, 0, 7.45, fx_shockwave_beaconh_l ,

light.15=10,-10, 0, -3.5, fx_GALConcordeFOG,

light.16=10,-10, 0, -3.5, fx_GARConcordeFOG,

light.17=8, 80, 0, 0, fx_RCB_machenvlop ,

light.18=5, 44.0, 0.0, -6.0, fx_Shockwave_landing_light , //Shockwave light

 

and I have now tried changing the landing light to nose gear in panel [Vcockpit01].

gauge04=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

Every light from light.0 to light.17 works perfectly but no light.18 no matter where I place it???

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Are you absolutely certain that fx_Shockwave_landing_light , //Shockwave light is a good effect? Have you used that one in another aircraft?

 

Have you tried using the L key to turn on all lights?

Still thinking about a new flightsim only computer!  ✈️

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confusing.

 

you said there were only a few lights.

Now you list a whole bunch.

Nevermind.

 

Those original lights are probably controlled by a gauge. They are effects like vapor trails that the gauge will switch on and off.

The orinal effects wont show correctly if you renumber those.

 

Wat I meant about fx_navgre:

In the line you are trying to add, dont use your fx_shockwave

Use fx_navgre instead.

1 - That is a default effect. So that should show up.

2 - It is an effect that is easily visible. Bright, and also visible from all directions.

 

shockwave effects can sometimes be seen from one direction only.

They also need to be correctly installed.

(You so realise that shockwave effects are payware, yes?)

[sIGPIC][/sIGPIC]
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confusing.

 

you said there were only a few lights.

Now you list a whole bunch.

Nevermind.

 

But there are only a few lights (the same amount as in most default aircraft). The other [lights] are things like Afterburners and Contrails which all work perfectly.

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They are all in the [lights] sction.

so fsx sees them all as "lights"

(they are not for example in the [smoke] section.)

 

Those original 'lights' are probably controlled by a gauge. (in this aircraft).

They are effects like vapor trails that the gauge will switch on and off. (a gauge Showing them only when in air and also above mach 1 for example.)

The orinal effects wont show correctly if you renumber those.

 

some, like 6,7,8, and 9 (the numbers you posted in post 6) are switched on and off automatically. by a gauge.

Do not change the numbers. if you do the gauge will switch on the wrong ones.

 

add your lights effects at the end.

(if not over the max. no. of lights yet.)

 

And no. These lights are not part of the model.

they are simple effects.

Simple effects you make show 'around' or 'on' the model, simply by adding to the light section of the aircraft.cfg file.

 

As explained, the position you chose for your wing lights

was wrong. It was nowhere ​near the wing.

 

use the green or red navlight effect to find the correct location for your taxilight effect.

once you find the right spot change it to the shockwave effect you wanted.

 

(or to a default taxilight effect.)

 

(PS: shockwave is payware.

if you dont have that installed you will not see any shockwave effects.)

 

(PPS: light effects will not light up the ground.)

[sIGPIC][/sIGPIC]
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