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Thread: How Do They Get Those Waves??

  1. #1
    Join Date
    Jul 2007
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    Question How Do They Get Those Waves??

    Todays' Home page shows a link to a promo video for the JustFlight Stearman biplane. Towards the end, there's a shot of the Stearman about 10 feet up in the air over highly realistic waves, including some whitecaps. The Stearman, I note, is a small airplane, and its top speed is said to be 96kts.

    The only way I can get real-looking waves in MSFS is by cranking the wind up so high that I can't control a plane -- and certainly not a slow, little plane. I had resigned myself to this deficiency, and prior threads have indicated that my frustration is shared by many. But the Stearman video has rekindled my envy. Look, someone had to do that video in MSFS with a Stearman. What do they know that I (and many others) do not know about getting wave action in MSFS? With manageable winds, my ocean looks like a millpond!

  2. #2
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    Default

    Could it be one of the new features due out at the end of July? We already know that amphibious aircraft will have a wake as they land... landing on snow will price tracks... dust will fly up behind aircraft..etc
    So presumably waves will be more realistic too.


    Regards
    Steve
    Intel I9-10900K - Gigabyte Z490 Vision G - 64Gb DDR4 - Gigabyte RTX2080ti - 3x 43” Panasonic 4k TVs
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  3. #3

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    Quote Originally Posted by g7rta View Post
    Could it be one of the new features due out at the end of July? We already know that amphibious aircraft will have a wake as they land... landing on snow will price tracks... dust will fly up behind aircraft..etc
    Wow, really?
    Further info available somewhere?

  4. #4
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    Quote Originally Posted by danbiosca View Post
    Wow, really?
    Further info available somewhere?

    https://youtu.be/L7ZCGAUSCAU

    Regards
    Steve
    Intel I9-10900K - Gigabyte Z490 Vision G - 64Gb DDR4 - Gigabyte RTX2080ti - 3x 43” Panasonic 4k TVs
    Corsair HXi series 1000W 80+ Platinum PSU - 1x500gb & 1x1TB M.2 SSDs. - Reverb G2 VR Headset
    Honeycomb Alpha Yoke - Honeycomb Bravo Throttle Unit - Thrustmaster TPR Rudder Pedals - Saitek Throttles

  5. #5

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    Quote Originally Posted by Mac6737 View Post
    The only way I can get real-looking waves in MSFS is by cranking the wind up so high that I can't control a plane -- and certainly not a slow, little plane.
    I think MSFS has the best representation of waves and water of any sim by far, DCS would be 2nd. From all the times I've flown over water in real life, I don't think its all that off. sure maybe a bit less wind to make it choppy would be nice, but it's really close I think. some complained that they can't see cloud reflections in certain scenarios. In all reality, the only time I EVER see the clouds reflecting off water in real life is in perfectly glass water. below is a photo from when we flew through yellowstone to KWYS on the last leg of the day from Ohio. you can easily see where the wind is a lot stronger and where the water is being stirred up. I've only ever seen this in MSFS, no other sim. Click image for larger version. 

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  6. #6
    Join Date
    Jul 2007
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    Washington, DC Area
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    Quote Originally Posted by HornetAircraft View Post
    I think MSFS has the best representation of waves and water of any sim by far, DCS would be 2nd. From all the times I've flown over water in real life, I don't think its all that off. sure maybe a bit less wind to make it choppy would be nice, but it's really close I think. some complained that they can't see cloud reflections in certain scenarios. In all reality, the only time I EVER see the clouds reflecting off water in real life is in perfectly glass water. below is a photo from when we flew through yellowstone to KWYS on the last leg of the day from Ohio. you can easily see where the wind is a lot stronger and where the water is being stirred up. I've only ever seen this in MSFS, no other sim. Click image for larger version. 

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    Yes, I admit the MSFS ocean has texture that would be realistic, if only it were a lake. Aesthetic opinions will differ, but I think P3D with Rex Texture Direct looks better, on the whole.

    I take few screen shots over ocean water in MSFS because it looks so unreal to me, but here's one at Cape Henlopen, where Delaware Bay meets the Atlantic. I can't say the ocean has never looked that calm anywhere; just that I've never seen it -- and I've spent a lot of time in, over and under the ocean.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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