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Thread: Msfs 2020 wmr vr

  1. #1

    Default Msfs 2020 wmr vr

    It will be nice to have a flight sim that will be native WMR : ) I wonder what the FPS would be like in a reverb without having to run SteamVR as well.

    I sure hope VR doesn't have to live through a buggy 2 year implementation. Flyingflat will be a mighty big change for me, might have to curve my projector screen.

  2. #2
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    G2 works fine without steam.... do you have msfs2020 on steam?
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  3. #3
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    I also run MSFS in VR with the Reverb G2 without Steam and it works very well.

    https://youtu.be/qZrHQaHr7Uo

    You will only need steam to be running if you have bought MSFS through Steam. Otherwise, you only have the WMR portal running in the background


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    Steve
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  4. #4
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    Quote Originally Posted by MaxwellMiky View Post
    It will be nice to have a flight sim that will be native WMR : ) I wonder what the FPS would be like in a reverb without having to run SteamVR as well.

    I sure hope VR doesn't have to live through a buggy 2 year implementation. Flyingflat will be a mighty big change for me, might have to curve my projector screen.
    Have you thought about using TrackIR? I forget I'm "flying flat" when I'm using it, which is all the time.
    HP Omen 25L Desktop, Intel i7-1070 CPU, 32 GB DDR RAM, Nvidia 3070 GPU, 1 TB SSD, Logitech flight yoke, throttle quadrant, rudder pedals, multi-panel, radio panel, TrackIR 5

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