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Thread: Instant Replay whats taking MS so long?

  1. #1
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    Default Instant Replay whats taking MS so long?

    No, Im not gonna use the freeware Flight Recorder that has tons of limitations, only can do this and that x, y axes, provided you turn off this and that...its crazy, complicated, boring, unusable

    If MS listens: we can do without some new scenery region addon in the next updates provided you concentrate on Instant Replay.

    Everytime I fly I go through a lot of work and planning...and the reward is the replay. Relaxing to see your flight, specially approach and landings.

    Plus COMPLETE aircraft from addon dev would be nice. How I miss Captainsim planes in fsx or p3d that you could actually use the stairs and get into the plane, use the toilet, open close doors... here we are in the latest sim unable to do things were available in 2006, we are stuck in just a cockpit, only two or three for airliners, feels like single front view like ol fs98 2d, the rest of the plane doesnt exist...pretend it does say some resignated users

    well, 3d models are there, people just need time to do the full plane i guess
    Kapitan
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  2. Default

    Quote Originally Posted by Kapitan View Post
    No, Im not gonna use the freeware Flight Recorder that has tons of limitations, only can do this and that x, y axes, provided you turn off this and that...its crazy, complicated, boring, unusable

    If MS listens: we can do without some new scenery region addon in the next updates provided you concentrate on Instant Replay.

    Everytime I fly I go through a lot of work and planning...and the reward is the replay. Relaxing to see your flight, specially approach and landings.

    Plus COMPLETE aircraft from addon dev would be nice. How I miss Captainsim planes in fsx or p3d that you could actually use the stairs and get into the plane, use the toilet, open close doors... here we are in the latest sim unable to do things were available in 2006, we are stuck in just a cockpit, only two or three for airliners, feels like single front view like ol fs98 2d, the rest of the plane doesnt exist...pretend it does say some resignated users

    well, 3d models are there, people just need time to do the full plane i guess
    Asobo already addressed this with talks with devs and will be including replay at some point in the near future. When? *shrugs*
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  3. #3
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    Just MY geezer opinion, and worth every penny it just cost you, I would think it preferable for Asobo to concentrate the bulk of their resources to correcting functional bugs/issues, scenery glitches and the like, adding a few more GA aircraft and even those airliner things, than purely cosmetic novelties like being able to enter the crapper of a jumbo jet - lol

    But that's just me, one of the very few people on this planet who truly matters...... to me. lol
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    They have a prototype and still have it scheduled to come sometime this year.

    https://www.flightsimulator.com/febr...opment-update/

    There is a lot on their plate, including the coming DX12 update.

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    Quote Originally Posted by loki View Post
    They have a prototype and still have it scheduled to come sometime this year.

    https://www.flightsimulator.com/febr...opment-update/

    There is a lot on their plate, including the coming DX12 update.
    The DX12 update is far more important imho. I am hoping it improves the performance of the sim and we can get rid of the scenery popping due to reduced LOD. Stuttering has increased on my high end sytem too, although in fairness I haven't done much detective work to sort that out as I have been too busy scenery designing.

    I can wait for the replay mode. I hardy ever used it in previous sims anyhow, although it would be useful for video producers I suspect.

    Sent from my SM-T813 using Tapatalk

  6. #6

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    I will admit there are more pressing matters than a replay mode but what is your confidence level that ASOBO will get it right the first time. If its like everything else it will get released; bugs discovered; bugs patched but creates new bugs and so on and so on. OOF

    2025 development update. We are now proud to say replay function is working properly.

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    Quote Originally Posted by stinger2k2 View Post
    The DX12 update is far more important imho. I am hoping it improves the performance of the sim and we can get rid of the scenery popping due to reduced LOD. Stuttering has increased on my high end sytem too, although in fairness I haven't done much detective work to sort that out as I have been too busy scenery designing.
    The DX12 update is tied to the Xbox release, and the developers have talked about other optimizations being worked on for the console that will also help with the PC side. As powerful as the new Xbox consoles are, they still have limitations, such as the amount of RAM, that need to be accounted for.

  8. #8
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    The replay feature is being worked on and will be introduced this year (likely towards year end). Keep in mind that the first version is going to be very basic. You will not be able to replay back all the different views and features that we are used to in other sims. Right now, it requires a lot of effort to make a video with different views of a flight without a built in record and playback feature.
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  9. Default

    Quote Originally Posted by stinger2k2 View Post
    The DX12 update is far more important imho. I am hoping it improves the performance of the sim and we can get rid of the scenery popping due to reduced LOD. Stuttering has increased on my high end sytem too, although in fairness I haven't done much detective work to sort that out as I have been too busy scenery designing.

    I can wait for the replay mode. I hardy ever used it in previous sims anyhow, although it would be useful for video producers I suspect.

    Sent from my SM-T813 using Tapatalk
    Agreed, but man...that DX12 update is gonna be HUGE, it'll be like downloading the sim all over again.
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  10. #10
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    Quote Originally Posted by CLE_GrummanTiger View Post
    Agreed, but man...that DX12 update is gonna be HUGE, it'll be like downloading the sim all over again.
    We've basically already done this with previous updates. Also, most of the downloaded data is content rather than the core application itself, which is where the DX12 changes would be.

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