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how on SIMCONNECT_DATA_XYZ structure


majky

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Hi guys,

 

can anyone suggest how to make variable (A:STRUCT EYEPOINT DYNAMIC ANGLE,degrees) to work? how to put those angle numbers?

 

.. and also, can anyone suggest, how to make work (>K:AXIS_PAN_TILT)?

If I put simple script:

(A:IS SLEW ACTIVE,bool) ! if{ (>K:EYEPOINT_RIGHT) }

the viewpoint moves to right, but if I put:

(A:IS SLEW ACTIVE,bool) ! if{ 10 (>K:AXIS_PAN_TILT) }

the viewpoint wont tilt. how come? :confused:

 

thanks for explaining

ML

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  • 2 weeks later...

without the 10 there you would send 1 to the k:tilt

does that make it tilt?

 

why is the 10 there. trying to make it tilt 10 degrees?

 

(just thinking along. never used that k variable myself and did not look it up before replying.)

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