jeffchrisope Posted October 26, 2020 Share Posted October 26, 2020 Just wondering if anyone else has seen this before: the nose-up direction is fine, but about half of each wheel rotation in the nose-down direction just results in jittery movements without much change, so to undo 9 rotations nose-up, I have to spin ~20 times the other direction. I’m using this in MSFS 2020, but I’m seeing this behavior in the basic Windows properties/“calibration†window for the controller, so I don’t think it’s an MSFS thing, but I could be wrong ... Does this type of failure sound familiar to anyone? It sounds to be like the encoder is horked, but before I rip it open to see probably nothing, thought I’d ask ... Link to comment Share on other sites More sharing options...
jeffchrisope Posted October 26, 2020 Author Share Posted October 26, 2020 ... and I "fixed" it: I ended up opening it up, pulling out the whole wheel/encoder wheel/PCB assembly and, um, just blowing on it? Might have had some cat hair or something in it, maybe? Regardless, I kept doing that until I was getting even response nose-up and -down, then reassembled. On reassembly I don't think I kept the axle alignment perfect so the wheel resists turning a bit more now, but frankly I actually like it better - before it spun freely for most of a revolution, which didn't really feel right (even though I've never set a finger on a real Cessna wheel) ... So, there you go. Trim wheels are prone to cat hair interference. Who knew? Link to comment Share on other sites More sharing options...
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