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Stock airfield flatten removal


Roger Wensley

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Using Airport Design Editor, a multiple polygon area of "new" airport could be tried by setting the altitudes for each individulal vertex of each polygon. Tricky, time consuming, but rewarding. I did this on my recent FSX Stapleton Airport 1980 scenery.
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If there aren't many airfields in the bgl (you wrote original so I assumed stock), then it might be easier to look at the problem from another angle.

 

You can disable the relevant flatten bgl, having recompiled each airfield in the stock bgl with a manual flatten added to each.

 

I have just enough patience to deal with stock bgls up to about a dozen fields and have a few dedicated (continental) scenery layers for such corrections.

 

D

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