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Ultra / High reflective resolution and dots?


Timberleaf

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I have a high-end computer. It is by NO means the best, but it isn't low end.

 

On one game, when I put the graphic slider ALL the way up to "ultra" vs. a lower setting (such as medium or high), I see on reflective surfaces "miniscule dots" instead of a "better" reflective resolution. When I reduce the slider to a lower setting, such as "High" or "Medium", the dots minimize or disappear, and a better reflection returns (although I have no frame of reference what the Ultra should do over Medium or High).

 

Having an RTX 2080, I don't expect the moon, but I am curious why I am getting dots on reflective surfaces instead of a better reflection from Medium - Ultra.

 

Any thoughts?

Timberleaf

Win 10 | Area 51 R5 | i7 9800x 4.5 GHz | RTX 2080 8GB | 32GB 2666Mhz DDR4 | HP Envy 34c

"One woman's chop is another man's turbulence"

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Nevermind. I figured it out. Simply had to restart. For the record, the game is Tomb Raider.

Timberleaf

Win 10 | Area 51 R5 | i7 9800x 4.5 GHz | RTX 2080 8GB | 32GB 2666Mhz DDR4 | HP Envy 34c

"One woman's chop is another man's turbulence"

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