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Thread: BglComp.exe not working

  1. Default BglComp.exe not working

    Hi all,

    So I finally have BglComp.exe on my computer. Have created an xml scenery file and looking to convert it to bgl. When I drag and drop the xml file to bglcomp.exe all that happens is a quick flash of command prompt then nothing else - no bgl file is created. Any relevant suggestions please!!

    Thanks

  2. Default

    There are two BGLComps. One for FS9 and one for FSX. For FSX you need the SDK which has it. https://flyawaysimulation.com/downlo...tor-x-sdk-sp2/

    Also check out BGL Analyze. https://www.aero.sors.fr/bgltools.html

    There's also ModelConverterX https://www.scenerydesign.org/modelconverterx/
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  3. Default

    My forum project. Click me
    OOM errors? Read this.
    Pick an Amazon wish list, help a child out
    From RLG, Fly heading 053, intercept 315 DVV, look for the orange glow of a SAM.

  4. #4

    Default

    To identify the problem, run it from a command prompt window.
    This won’t fix anything, but you’ll be able to read a possible error message.

    Wim

  5. Default

    Ok thanks for the tips guys. I have the SDK file on my computer - CRJ pilot I had to download the bglcomp.exe from the Prepared website - there wasn't one included with my version of FSX (steam). Both BGL Analyze and ModelConverterX look slightly above my paygrade so am unsure if they will help create a bgl from xml. F16 Jockey, how do I run the bglcomp.exe from a command prompt window? I get to opening the command prompt window but don't know where to go from there. Tips on Google proved unhelpful.

    From what I can remember using scenery shortcut was a breeze, somehow I need to get back to this level of simplicity! I assume there is nothing else out there that will create a BGL from an XML?

    Update: I am currently in the process of following the first link in CRJ Pilot's post - the FSX SDK. Hopefully this will be a more useful version!

  6. #6
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    Default

    One question: if you are trying to create an airport, then why don't you use Airport Design Editor?

    Jorgen

  7. #7

    Default

    My most common error that produces this is the language syntax has to be EXACT. (Correct spaces etc). If you can use a template from a similar bgl it helps. Take a bgl, decompile it into xml, and then recompile. If it goes fine, it's not the compiler.

  8. #8

    Default

    Quote Originally Posted by jorgen.s.andersen View Post
    One question: if you are trying to create an airport, then why don't you use Airport Design Editor?

    Jorgen
    Same answer as why Object Placement (see other thread) isn't working: "FSX Steam, no SDK".

    Wim

  9. #9
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    Default

    Quote Originally Posted by Ralie25 View Post
    ... how do I run the bglcomp.exe from a command prompt window? I get to opening the command prompt window but don't know where to go from there.
    1) Place your .xml file in the same folder as bglcomp.exe

    2) Holding down the Shift key, right mouse click in that Window and you should get an option to "Open command window here"

    3) In the command window type - bglcomp filename.xml

    4) press Enter

    5) If you cannot sort out what is displayed in the command window, take a screenshot of it and post in a reply.

    peace,
    the Bean
    WWOD---What Would Opa Do? Farewell, my freind (sp)

    Never argue with idiots.
    They drag you down to their level and beat you with experience

  10. Default

    Thanks so much for all your suggestions guys. I've decided to settle with what I've got now and not worry about adding objects until I can get Scenery Shortcut. Hopefully Abacus sorts out their website soon!

    Thanks

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