Results 1 to 9 of 9

Thread: Tornado mod for FSX?

  1. #1
    Join Date
    Nov 2017
    Location
    I live on venus where we cook eggs on our heads.
    Posts
    101

    Default Tornado mod for FSX?

    Hello,

    I am looking for a tornado mod for FSX. I have seen some here or there but no download link... Can someone point me to one? Or are they already default?

    Thanks,
    -Cobra
    Attached Images Attached Images  

  2. #2
    Join Date
    Mar 2005
    Location
    Kansas City
    Posts
    388

    Default

    You're looking for the holy grail. Doesn't exist ... yet. REX teased a claim about it in early 2017 but they were overtly lying.

    A competitor believes REX made the claim to prevent people from buying in order to get them to wait for their next product upgrade which was not ready for release. Not only did that REX product not have the ability to simulate tornadoes but it didn't even do thunderstorms as well as the competition.

    Sent from my SM-G950U using Tapatalk
    Karl
    I7-4770k, ASUS Z87pro, 8GB RAM, GTX770



  3. #3

    Default

    If I saw a tornado in FSX, I'd do a 360 and go the opposite direction.
    Gigabyte GA-X99 Gaming G1, i7-5960X, Noctua NH-D14, Crucial Ballistix Elite 64Gb, Nvidia GTX Titan X, Creative ZxR, Ableconn PEXM2-130, WD Black SN750 250Gb & 2Tb NVMe/Gold 10Tb HDD, Sony BDU-X10S BD-ROM, PC Power & Cooling 1200w, Cosmos C700M, Noctua iPPC 140mm x6, Logitech M570/K800, WinX64 7 Ultimate/10 Pro

  4. #4

    Default

    I wouldn't waste time doing the 360 - I'd just go the opposite direction.

    I've been wanting a decent storm simulator in FSX for years. I've pretty much given up hope that it will ever happen.

  5. #5
    Join Date
    Mar 2005
    Location
    Kansas City
    Posts
    388

    Default

    Do you use Active Sky? Our group has found Rex textures with Active sky gives the best results.
    Quote Originally Posted by shadowfaxcrx View Post
    I wouldn't waste time doing the 360 - I'd just go the opposite direction.

    I've been wanting a decent storm simulator in FSX for years. I've pretty much given up hope that it will ever happen.
    Sent from my SM-G950U using Tapatalk
    Karl
    I7-4770k, ASUS Z87pro, 8GB RAM, GTX770



  6. #6
    Join Date
    Jan 1999
    Location
    Warren, Michigan, USA
    Posts
    12,360

    Default

    This effect and other storm effects are not possible in FSX because they are not programmed into the native FSX code.

  7. #7

    Default

    Quote Originally Posted by Karl View Post
    Do you use Active Sky? Our group has found Rex textures with Active sky gives the best results.
    Not yet. I have an old copy of Rex Essential Plus Overdrive (that I bought before they pulled their little marketing stunt) that keeps me decently happy. I'll probably get Active Sky at some point, but I'm diverting a lot of my sim money into my wood shop to get better tools for the simpit I'm planning, so it's on the back burner for now.

  8. #8
    Join Date
    Mar 2005
    Location
    Kansas City
    Posts
    388

    Default

    Quote Originally Posted by shadowfaxcrx View Post
    Not yet. I have an old copy of Rex Essential Plus Overdrive
    That will give you good results. AS gives the best & most accurate results as far as weather engines goes.
    Karl
    I7-4770k, ASUS Z87pro, 8GB RAM, GTX770



  9. #9
    Join Date
    Nov 2017
    Location
    I live on venus where we cook eggs on our heads.
    Posts
    101

    Default

    Thanks for all the help, and so fast!

    I kept searching and eventually found this on another website:

    "Figured out how to make one.
    1. Download the Waterspout add on: http://simviation.com/1/search?submit=1 ... &x=18&y=10

    2. Unzip and convert to an aicarriers (I use AI Carriers 2) ship (delete the panel folder, air file and the aircraft file. Grab the sim file from another ai boat and change the title to AI_waterspout)

    3. Install in the aicarrier.cfg

    [formation.XX]
    title=Waterspout
    unit.0=AI_waterspout,0,0

    In custom weather, set cloud bottoms to around 1000, and set cloud density to the max (otherwise, you will see the top of the funnel just cut off at 6500 feet). Call up the waterspout like you would any other AI ship or boat and give it the "forward" command. For it to move, it has to be over water.

    The model of the spout in the vid was "bent" so it looked like it was twisting around a bit. Waterspout_2 is straight (but the texture spins), so it's a bit "dead", but it works." found in this thread: https://forums.simviation.com/phpBB3...?f=21&t=169151

    Definitely going to try this out, however it's designed for fs04. I will post updates on this. I couldn't send the picture that came with the post, so you'll have to scroll down on the linked thread.

    Thanks again,
    -Cobra

Similar Threads

  1. Caraven 208 FSX or Carenado Mod?
    By BHazeltine in forum Aircraft Design
    Replies: 3
    Last Post: 05-06-2013, 09:44 PM
  2. Replies: 3
    Last Post: 06-18-2012, 08:25 AM
  3. FSX P-80 Shooting Star Mod
    By mahoney145 in forum FSX
    Replies: 0
    Last Post: 10-24-2011, 04:25 PM
  4. FSX default A/C windows mod
    By kingsak in forum Aircraft Design
    Replies: 1
    Last Post: 06-28-2009, 04:25 PM
  5. A36 TipTank autopilot turn mod with TurboBandit Mod
    By bibic0711 in forum DreamFleet General Discussion Forum
    Replies: 8
    Last Post: 12-15-2008, 09:54 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •