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Thread: Stat MedEvac addon not coming up on FS2002

  1. #1

    Default Stat MedEvac addon not coming up on FS2002

    Guys,

    Kind of a stupid question on my part, but, I had installed the texture.stat folder into the required AS365 helo folder, I copied the prescribed lines into the aircraft.cfg file, but, when I pull up the FS2002 menu the add on doesn't show up in the aircraft dropdown menu.
    Thoughts?

    Jerry

  2. Default

    Adding new entries to the config file can be frustrating at times.
    Look carefully at your new entry and compare it to the others.

    The "sim=" line MUST be the same as the other entries in that folder. This line points to the ".air" file, btw.

    The top "title" line MUST be different, even if its just one character. Otherwise, FS will try to load both entries but you'll only see the older entry.

    Find the "ui=" lines. These lines control the text that gets displayed in the drop down menu. Two of them need to match (exactly) the previous entries or your selection may show up elsewhere in the selection menu (ui_manufact and ui_type). The "ui_variation" line needs to be unique by at least one character.

    One last common thing to check is the new "sound =" line. If its pointing to a file that isn't in the main folder for your plane, FS will ignore the whole entry.

    Like I said, these new cfg entries can be frustrating at times. The fix is usually a small thing, you just have to spot it.

    Here's a better idea.
    This is an example of how to add a new variation. Text in RED must be different. Text in GREEN must match if you want to see the new repaint show up in the same drop down menu.


    [fltsim.5]
    title=f16diaf
    sim=F-2
    model=dbs
    panel=
    sound=
    texture=iaf
    checklists=
    description=F-16d Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16D (2-seater)
    ui_variation=bs bombs
    atc_heavy=0
    atc_id=628
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16


    [fltsim.6]
    title=f16diaf1
    sim=F-2
    model=dbsmt
    panel=
    sound=
    texture=89-0172
    checklists=
    description=F-16d Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16D (2-seater)
    ui_variation=bs empty
    atc_heavy=0
    atc_id=628
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16
    Last edited by BobSeaman; 02-13-2018 at 09:09 PM.

  3. #3

    Default

    Hi Bob,

    Thanks for your help. I apologize for not getting back to you sooner as I was getting involved in real world studying in college. You're right, it's extremely frustrating at times. ugh! I'll definitely give this a go and see what happens.

    Thanks again,

    Jerry

    Update: Found my mistake through trial and error. Decided to go ahead and make a whole separate folder using the Textures, etc. provided by the author of the file. The new variation works as intended.
    Last edited by kadg; 03-20-2018 at 05:18 PM.

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